david, profile group questions/suggestions

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

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hack153
Posts: 525
Joined: Sat Nov 11, 2006 7:01 am
Location: New Englander in Northern, Northern California

david, profile group questions/suggestions

Post by hack153 »

when building groups,

-if you don't put any plays into a group, but you already set certain plays as selected plays situation specific *will the computer choose your % run:pass (from that group) based off of the unselected situation specific plays?

this would make it easier for some group building. as in, you only use certain formations for certain scenarios that occur often.

example...

1st and >5, 2nd and >1 only use Form A, Form B, Form C....etc....

also....

will it ever be possible to click on more than 1 play when adding plays to groups. that would make it 10x faster when you have lots of groups.

also, how about a formation dump into groups? say it's 3rd and >10, and more than likely you'll be using gun formations. if you were able to dump your gun, gun 4wide, etc into that group that would make it easier also. this way you could just delete what you don't want. just an idea.

it would also be nice if you could use "save as" for a group, and it brings all the plays (inside that group into the new group "save as" name) when it saves. (sometimes you want to use the same plays for a difference scenario.)
UPFL is in the off season...
United Premier Football League
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