TCP/IP

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Alan_Bernardo
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TCP/IP

Post by Alan_Bernardo »

Are there any plans to work on TCP/IP for the update?

I noticed that in the beta multiplayer wasn't mentioned, except for the stuff for PBEM.

Is it more likely that TCP/IP will be addressed in the next update? Or will it be addressed at all?

Thanks,

Alan
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Erik Rutins
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RE: TCP/IP

Post by Erik Rutins »

In fact, all known TCP/IP bugs were fixed and I asked if anyone had a chance to play the beta update via TCP/IP yet.

Moving this to the beta forum now..

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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Gil R.
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RE: TCP/IP

Post by Gil R. »

Eric hasn't had a chance yet to put together a list of bugs this patch fixes, just features. (The latter was more urgent, so that people could start playing and know what had changed.)
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ericbabe
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RE: TCP/IP

Post by ericbabe »

I think there may have been one report that killing a general during detailed combat in TCP/IP may have caused a CTD, but I was unable to reproduce this on our LAN ... something to watch for though.


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ETF
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RE: TCP/IP

Post by ETF »

Certainly will try out a game this weekend at our Military interest Club!
 
 
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ETF
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RE: TCP/IP

Post by ETF »

My Top Matrix Games 1) CMO MP?? 2) WITP/AE 3) SOW 4) Combat Mission 5) Armor Brigade

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