Is *anybody* playing this game on hard??

UFO: Extraterrestrials is a futuristic real-time/turn-based strategy blend set on the fictional planet of Esperanza in 2025. Having made a bloody first contact with a strange form of life from another planet, the player is thrust into the tough position of leading the defense of this isolated planet against the never-ending assault of these hostile invaders
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Texashawk
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Is *anybody* playing this game on hard??

Post by Texashawk »

...If so, I salute you, for you are a better man (or woman) than most here... [:'(]

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LarryP
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RE: Is *anybody* playing this game on hard??

Post by LarryP »

Heck no! I'm playing it at the other end. [:D]
moses
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RE: Is *anybody* playing this game on hard??

Post by moses »

I've been trying to play on normal level and it seems incredably difficult. I just sent 8 troops against a shot down enemy scout. In old X-COM this would be 2 or 3 weak enemy soldiers and I could 4 out of 5 times finish the mission without loss.

Well 7 of my troops are now in the hospital and I very nearly lost the mission entirely. My last troop faced offed against the last alien and got lucky.

I now have one healthy trooper and a tank to face whatever comes next.

In both my previous two "practice starts" I lost several troops just getting off the transport. Maybe I should drop down to easy.
Hanal
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RE: Is *anybody* playing this game on hard??

Post by Hanal »

"Easy" is no bed of roses either...this is fun stuff!
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Peter Fisla
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RE: Is *anybody* playing this game on hard??

Post by Peter Fisla »

I play on Normal settings...and I use the vehicle as recon. Infantry follows... :) So far the only casulaties are my vehicles...I do loose them roughly about every second mission.
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RE: Is *anybody* playing this game on hard??

Post by Hanal »

I leave the vehicle behind and take 8 soldiers (provided I have 8 available that is) as I would rather have 8 pairs of eyes than 5.........
Texashawk
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RE: Is *anybody* playing this game on hard??

Post by Texashawk »

Wow... frankly, I can't imagine not using the tank at this point.
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RE: Is *anybody* playing this game on hard??

Post by LarryP »

ORIGINAL: Peter Fisla

I play on Normal settings...and I use the vehicle as recon. Infantry follows... :) So far the only casulaties are my vehicles...I do loose them roughly about every second mission.

Same thing I do. Vehicle out front, troops behind and the side rear.
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RE: Is *anybody* playing this game on hard??

Post by Hanal »

ORIGINAL: Texashawk

Wow... frankly, I can't imagine not using the tank at this point.

Arming 2 of your soldiers with rocket launchers somewhat helps compensate for the lack of a tank....
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RE: Is *anybody* playing this game on hard??

Post by Texashawk »

ORIGINAL: J P Falcon

ORIGINAL: Texashawk

Wow... frankly, I can't imagine not using the tank at this point.

Arming 2 of your soldiers with rocket launchers somewhat helps compensate for the lack of a tank....


Hmmm....

"Did you see somethin'?"

"Not sure. Could have just been a deer or somethin'."

"Don't matter. Fire anyway - can't be too careful!!"

ROOOOOAAAR..... BOOM!!!!!

*walk over to the blast cloud*

"Hmm... yeah, it was a deer. Poor little bugger."

"Gotta do what ya gotta d..., hey, did you see somethin'?"

...

Yeah, I could see this. [:'(]

THawk
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RE: Is *anybody* playing this game on hard??

Post by LarryP »

ORIGINAL: J P Falcon

ORIGINAL: Texashawk

Wow... frankly, I can't imagine not using the tank at this point.

Arming 2 of your soldiers with rocket launchers somewhat helps compensate for the lack of a tank....

I DO love those rocket launchers! It's a good thing that going into inventory does NOT cost movement points as those rocket launchers need reload each shot. That was a good decision the developers made.
Steel Angel
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RE: Is *anybody* playing this game on hard??

Post by Steel Angel »

ORIGINAL: Texashawk

ORIGINAL: J P Falcon

ORIGINAL: Texashawk

Wow... frankly, I can't imagine not using the tank at this point.

Arming 2 of your soldiers with rocket launchers somewhat helps compensate for the lack of a tank....


Hmmm....

"Did you see somethin'?"

"Not sure. Could have just been a deer or somethin'."

"Don't matter. Fire anyway - can't be too careful!!"

ROOOOOAAAR..... BOOM!!!!!

*walk over to the blast cloud*

"Hmm... yeah, it was a deer. Poor little bugger."

"Gotta do what ya gotta d..., hey, did you see somethin'?"

...

Yeah, I could see this. [:'(]

THawk

There's a bit of wisdom regarding this style of game passed around on the Penny Arcade forums: A sufficient quantity of high explosives will compensate for any lack of skill.

I'm starting to get enough soldiers in my ranks combined with enough veterans that I can see myself replacing tanks with the rookie redshirt brigade every now and then. They might not be able to hit crap with a rifle, but they can at least toss grenades around.
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Erik Rutins
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RE: Is *anybody* playing this game on hard??

Post by Erik Rutins »

I've had pretty good luck going with 8 soldiers instead of 4 soldiers and a tank, actually. It can help to build experience but I wouldn't do it for very tough missions.
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RE: Is *anybody* playing this game on hard??

Post by Walloc »

I've found there is a gap in where ur troops are around first corporal and before u start to seeing cruisers. In that gap had time to train all my troops up to corporal+. Once troopers are up there they start to kick ass in smaller battles. 75%+ on burst shoots when crounching will kill most in a single burst.
PhoenixD
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RE: Is *anybody* playing this game on hard??

Post by PhoenixD »

ORIGINAL: Steel Angel
There's a bit of wisdom regarding this style of game passed around on the Penny Arcade forums: A sufficient quantity of high explosives will compensate for any lack of skill.

I'm starting to get enough soldiers in my ranks combined with enough veterans that I can see myself replacing tanks with the rookie redshirt brigade every now and then. They might not be able to hit crap with a rifle, but they can at least toss grenades around.

Works better in X-Com though, as you've got the Autocannon to play with. :D On the other hand, UFO ET's booms are quite a bit bigger, and reloading is free.

Redshirt brigade? How do you do THAT? I've gotten...I think 2 replacements the entire game!
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RE: Is *anybody* playing this game on hard??

Post by GalacticOrigins »

The thing about the tank is that it has 101 AP and can really recon well. Also, if lost, it does not sit in sickbay for 10-25 days. Early on, the tank is very nice to have.
 
I have not tried easy. I am on normal, and it is rather not too difficult. I just took out an enemy base, and my tech is rather low. I used rifle and shotgun, 1 missile launcher, and some grenades. Only one wounded (my missile launcher, one of my sergeants, although my commander, she is higher rank). On this mission, I did not take the tank. Since all my CPL's are in the hospital, I had 3 rookies, 2 privates, 1 private first class, 1 sergeant, and 1 sergeant first class. LOTS of enemies [8D]
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RE: Is *anybody* playing this game on hard??

Post by JudgeDredd »

ORIGINAL: Erik Rutins

I've had pretty good luck going with 8 soldiers instead of 4 soldiers and a tank, actually. It can help to build experience but I wouldn't do it for very tough missions.
I'm interested...how would you know what a very tough mission is? Are you given a list of mission, graded? And you choose?

Might still get this....even contemplating (I know) Gamers Gate.

Is there NO-WAY Matrix will sell this title?
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RE: Is *anybody* playing this game on hard??

Post by Hard Sarge »

I think what he means by easy vs tuff, is size of the ship or if it is a base attack
 
 
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White Haven
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RE: Is *anybody* playing this game on hard??

Post by White Haven »

I've encountered no way to tell in advance what type of aliens will be in a given mission, and that's presenting some nasty surprises from time to time, but for the most part, if you're assaulting a landed alien Battlecruiser, you're going to know you've been kissed. [;)]
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