In general, high slots are used in RHS for devices that should not produce or replace.
I didnt wanted to mess with another thread from which came that El Cid quote so a follow up here my questions.
Apparently - tell me if iam wrong or forgetting anything- the slots besides the manual exceptions(atom bomb etc) are:
1-Naval gun slots 0-80
2-CD? guns slots 81-86 (the guns here even if they are naval guns it says (ground) in X-editor i would like to know if a ship gun will work here.
3-Diverse Naval(torpedos,mines,ASW, radars) slots 87-144 ( i dont know if there are restriction between them)
4-Aerial slots Guns, bombs, air radars, drop tanks: 145-236 ( i dont know if there are restriction between them)
5-Engine and support squads: 236-256
6-Axis "land" slots 255-314 (i dont know if it is only for land, is it?)
7-Allies land slots 315-517
8-Industry 518-526
Now my question: will non production Naval and Air devices work in those Higher slots 529 and above or is it only for Land devices?And how many are there?