I as the Soviet only had a handfull of units to move on turns 1 and two so I didn't have much to do and we're able to move this game along pretty quickly. And I have it relatively easy since 90% of my units are in reserve and can't move at all.
Brians comments from turn 1 ( via email ):
I tried to punch ahead as far as I could go with plans to surround overrun units and mop them up in turn 2. worked pretty good I think--but 1st plan of attacks in turn 2 ate up all my combat runs so left me out of position on some things.
First turn also tried to evap as much as I good of your airforce--(seen in playback-you were able to get a few out of harms way)--2nd turn ending before I planned nixed my planned airfirldraid raids of your in range air units. although lucky i placed them on respective missions before I resolved all attacks--you should see a little more interdiction this turn.













