attacks from river sides

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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Gresbeck
Posts: 106
Joined: Tue Jul 13, 2004 8:39 am
Location: Ferrara - Florence

attacks from river sides

Post by Gresbeck »

I searched for the word "river" in the manual and I didn't find any. That's why I suppose the manual doesn't say anything about penalties for attacking from a river side. I guess such attacks are penalized, but in what measure?
flintlock
Posts: 358
Joined: Sun Oct 08, 2006 12:33 am

RE: attacks from river sides

Post by flintlock »

The developer, Frank Hunter, in response to this question:

Do rivers affect combat or movement?

Answered:

Rivers do affect readiness as they're crossed, increasing it by one. Also, if they are in a combat hex the same impulse they moved they have a slightly higher chance of taking casualties. Also, if more than 50% of the forces on one side crossed a river into that combat hex the other side's trench benefit for the battle is increased for that impulse.

Original thread is here.
Gresbeck
Posts: 106
Joined: Tue Jul 13, 2004 8:39 am
Location: Ferrara - Florence

RE: attacks from river sides

Post by Gresbeck »

Thanks, I missed the thread (and there is also another one).
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