BattleSet Wishlist
BattleSet Wishlist
Smitty started the ball rolling with a couple of battleset questions. I think it may be appopriate to have this thread for your battleset suggestions. What I hope you can provide is...
1. General geographic location, i.e. Falklands, South America
2. Bounding lat/lon if you have them handy (to get an idea of the area covered by your battleset)
3. Why you want this area as a battleset.
Notes:
As was noted, consider the zoom capability and lesser precision of high zoom levels when looking at the bounding lat/lon. There will be a battleset creator released (in the indefinite later) so you can try out many different options, but some crowd favorites should appear and we'll consider those for permanent battlesets in future releases.
1. General geographic location, i.e. Falklands, South America
2. Bounding lat/lon if you have them handy (to get an idea of the area covered by your battleset)
3. Why you want this area as a battleset.
Notes:
As was noted, consider the zoom capability and lesser precision of high zoom levels when looking at the bounding lat/lon. There will be a battleset creator released (in the indefinite later) so you can try out many different options, but some crowd favorites should appear and we'll consider those for permanent battlesets in future releases.
- SouthernAP
- Posts: 27
- Joined: Wed Feb 11, 2004 12:18 am
- Location: Haze Grey and Underway
RE: BattleSet Wishlist
I would like to suggest the Caribbean from the south coast of the US (like Florida, Texas, and Lousiana) down to the French Guiana. Some fun battles engaging Cuba, defending the Panama Canal or just trying to get convoys from US Gulf Coast ports into the North Atlantic.
South America from Panama south to the Cape of Magellan. Plenty of regional action there.
South America from Panama south to the Cape of Magellan. Plenty of regional action there.
RE: BattleSet Wishlist
ORIGINAL: SouthernAP
I would like to suggest the Caribbean from the south coast of the US (like Florida, Texas, and Lousiana) down to the French Guiana. Some fun battles engaging Cuba, defending the Panama Canal or just trying to get convoys from US Gulf Coast ports into the North Atlantic.
South America from Panama south to the Cape of Magellan. Plenty of regional action there.
Luckily we got the right db for your proposed region on stock.
But it is still an early Beta Version wich neds much testing and improvement.
Regards René
My dbs: HC-65to80-DB and HC-80to95-DB, get it via www.harpgamer.com
RE: BattleSet Wishlist
SE Asia/Far East/SW Pacific (its on the map, honest [;)] ), Kurile Islands to Guadal Canal. Lots of juicy reefs and part submerged islands rich in oil, gas and fishing rights for the major players to fight over. Not to mention vote selling in the UN for the small Pac nations in exchange for cash and good willy visits, not that your modern sailor type is into that sort of thing..... [8|]
The Bungle
"As so often happens, it's the self-proclaimed
peacemakers that you really have to watch out for."
"As so often happens, it's the self-proclaimed
peacemakers that you really have to watch out for."
- BlindOldUmp
- Posts: 104
- Joined: Wed Jan 24, 2007 5:34 pm
- Location: The North Coast of the USA
- Contact:
RE: BattleSet Wishlist
So Far Tony the 2 areas I was most interested in are already on the list
RE: BattleSet Wishlist
With Japan's interest in the F22 the whole region seems to be bulking up their military capability. I know South Korea has launched their Aegis ships and assault carrier. There's still tension between South Korea and Japan with regards to a remote island. Any possibility of seeing more modern units and scenarios for the region?
RE: BattleSet Wishlist
The database that will come packaged with HCE is my own HCDB, the Harpoon Classic Data Base, hosted at HarpGamer.
When WestPac first became available for Harpoon Classic as a beta, I began a major effort to incorporate as much from the region's players as I could, into the HCDB. This included China, as well as Japan, Australia, Taiwan, and numerous others. So, the "latest" platforms have been incorporated piece by piece for years now, and will continue to be for the foreseeable future.
When WestPac first became available for Harpoon Classic as a beta, I began a major effort to incorporate as much from the region's players as I could, into the HCDB. This included China, as well as Japan, Australia, Taiwan, and numerous others. So, the "latest" platforms have been incorporated piece by piece for years now, and will continue to be for the foreseeable future.
Brad Leyte
HC3 development group member for HCE
Author of HCDB official database for HCE
Harpgamer.com Co-Owner
HC3 development group member for HCE
Author of HCDB official database for HCE
Harpgamer.com Co-Owner
-
SteveF2006
- Posts: 111
- Joined: Sun Nov 05, 2006 3:39 pm
RE: BattleSet Wishlist
My nickels worth of free advice is to have a Battle Set for the West Coast of the US. This could give all types of disputes from the California area all the way to the tip of Alaska. It could give some great battles that could expose some weakness to the US on the West Coast side.
The other area that might be fun would be the Australia / New Zealand region. Those waters had some critical battles during WWII. Might be nice to modernize those battle with some new opponents!
The other area that might be fun would be the Australia / New Zealand region. Those waters had some critical battles during WWII. Might be nice to modernize those battle with some new opponents!
RE: BattleSet Wishlist
ORIGINAL: SteveF2006
The other area that might be fun would be the Australia / New Zealand region. Those waters had some critical battles during WWII. Might be nice to modernize those battle with some new opponents!
These areas are already represented in the Westpac battleset. [:)]
Brad Leyte
HC3 development group member for HCE
Author of HCDB official database for HCE
Harpgamer.com Co-Owner
HC3 development group member for HCE
Author of HCDB official database for HCE
Harpgamer.com Co-Owner
RE: BattleSet Wishlist
How about a North Pole Battleset? Maybe from a top down perspective (ie. North Pole at center of map)?
Russia recently claimed a big piece and put a Russian flag on the sea floor. Seems like the suspected abundance of natural resources in the area could lead to some interesting scenarios.
Maybe something like this?
Russia recently claimed a big piece and put a Russian flag on the sea floor. Seems like the suspected abundance of natural resources in the area could lead to some interesting scenarios.
Maybe something like this?
RE: BattleSet Wishlist
ORIGINAL: jewarren
How about a North Pole Battleset? Maybe from a top down perspective (ie. North Pole at center of map)?
Russia recently claimed a big piece and put a Russian flag on the sea floor. Seems like the suspected abundance of natural resources in the area could lead to some interesting scenarios.
Maybe something like this?
I like your thinking but Harpoon Classic won't have a polar projection or anything approaching that useability for the foreseeable future. For those scenarios you'll just have to go for Harpoon 3 (ANW). HC may within a more reasonable timeframe have tools to help you play such an area but it won't be pretty or intuitive to play such a scenario.
Keep the ideas coming, the answer won't always be never [:)]
RE: BattleSet Wishlist
I am assuming the four basic battlesets (GIUK, North Atlantic, Med, and IOPG) will remain.
I hope the 5th battleset (Western Pacific) is included, but please fix the problem on the map with New Guinea! (Just look at the southeast corner of New Guinea and you will see what I'm talking about.)
Other Requests...
Perhaps divide the West Pacific battleset into North (20 degrees N. to 60 degrees N.) and South (30 degrees N to 50 degrees S.). You need some overlap to make certain campaigns with China practical. With two maps you get greater detail on both but you still have the "epic" West Pacific scale.
(The only problem here is that you probably lose those little Alaskan islands in the NE corner of the current WestPac map, which I could see being useful for certain campaigns. Mayble all three battlesets--the large scale map and the two smaller scale maps--should be included?)
I would also recommend...
Caribbean: Covers Venezuela, the Gulf Coast, parts of Brazil, parts of Mexico, lots of small island nations, and Cuba (approx. 30 N. to 5 S. and 100 W. to 40 W.)
South Atlantic: Covers Falklands, South Africa, Angola, etc. (approx. 70 W. to 30 E. and 15 S. to 60 S.)
Mid-Atlantic: Covers Brazil, Nigeria (oil = conflict!) Ivory Coast, Zaire, Angola, Cape Verde, etc. (approx. 50 W. to 20 E. and 20 N. to 20 S.)
You definitely want to include the African coast in one or more battlesets...there are lots of interesting possibilities for scenarios here.
I hope this helps.
Mark
I hope the 5th battleset (Western Pacific) is included, but please fix the problem on the map with New Guinea! (Just look at the southeast corner of New Guinea and you will see what I'm talking about.)
Other Requests...
Perhaps divide the West Pacific battleset into North (20 degrees N. to 60 degrees N.) and South (30 degrees N to 50 degrees S.). You need some overlap to make certain campaigns with China practical. With two maps you get greater detail on both but you still have the "epic" West Pacific scale.
(The only problem here is that you probably lose those little Alaskan islands in the NE corner of the current WestPac map, which I could see being useful for certain campaigns. Mayble all three battlesets--the large scale map and the two smaller scale maps--should be included?)
I would also recommend...
Caribbean: Covers Venezuela, the Gulf Coast, parts of Brazil, parts of Mexico, lots of small island nations, and Cuba (approx. 30 N. to 5 S. and 100 W. to 40 W.)
South Atlantic: Covers Falklands, South Africa, Angola, etc. (approx. 70 W. to 30 E. and 15 S. to 60 S.)
Mid-Atlantic: Covers Brazil, Nigeria (oil = conflict!) Ivory Coast, Zaire, Angola, Cape Verde, etc. (approx. 50 W. to 20 E. and 20 N. to 20 S.)
You definitely want to include the African coast in one or more battlesets...there are lots of interesting possibilities for scenarios here.
I hope this helps.
Mark
RE: BattleSet Wishlist
ORIGINAL: Mgellis
I am assuming the four basic battlesets (GIUK, North Atlantic, Med, and IOPG) will remain.
I hope the 5th battleset (Western Pacific) is included, but please fix the problem on the map with New Guinea! (Just look at the southeast corner of New Guinea and you will see what I'm talking about.)
The four basic battlesets will remain.
WestPac is included, New Guinea will not be improved for release of the game.
RE: BattleSet Wishlist
I´ve played a bit today...


My dbs: HC-65to80-DB and HC-80to95-DB, get it via www.harpgamer.com
RE: BattleSet Wishlist
Thanks Rene, (Rene is using the BattleSet Builder that I hope we'll have polished enough for the first HCE patch)
I've been thinking about the part of the world Rene highlights here, what does it have... The Panama Canal. What does everyone think, does there need to be a mechanism to mimic the canal (i.e. I take PhotoShop to the raw map graphic and make a big channel thru...)? It would be unnaturally large to allow for getting your ships and subs thru and not have an game coded delays, I'd just be digging a big ditch between the oceans (sorry, I don't do locks, gonna be a bumpy ride <g>).
Thoughts and opinions appreciated.
I've been thinking about the part of the world Rene highlights here, what does it have... The Panama Canal. What does everyone think, does there need to be a mechanism to mimic the canal (i.e. I take PhotoShop to the raw map graphic and make a big channel thru...)? It would be unnaturally large to allow for getting your ships and subs thru and not have an game coded delays, I'd just be digging a big ditch between the oceans (sorry, I don't do locks, gonna be a bumpy ride <g>).
Thoughts and opinions appreciated.
RE: BattleSet Wishlist
ORIGINAL: TonyE
Thanks Rene, (Rene is using the BattleSet Builder that I hope we'll have polished enough for the first HCE patch)
No, Sorry Tony it needs a bit fine polish, but in general the tool works as intented and is a great Step forward for the game.
BTW Panama Canal sounds cool, what about the Suez Canal?
My dbs: HC-65to80-DB and HC-80to95-DB, get it via www.harpgamer.com
RE: BattleSet Wishlist
ORIGINAL: TonyE
Thanks Rene, (Rene is using the BattleSet Builder that I hope we'll have polished enough for the first HCE patch)
I've been thinking about the part of the world Rene highlights here, what does it have... The Panama Canal. What does everyone think, does there need to be a mechanism to mimic the canal (i.e. I take PhotoShop to the raw map graphic and make a big channel thru...)? It would be unnaturally large to allow for getting your ships and subs thru and not have an game coded delays, I'd just be digging a big ditch between the oceans (sorry, I don't do locks, gonna be a bumpy ride <g>).
Thoughts and opinions appreciated.
Make it a dock? Allow a player to dock on one side and change formation to go to the other..
RE: BattleSet Wishlist
Hehe Mack2, we were just discussing that as an option in IRC yesterday. Easy enough for the player, tough for the AI, not even close to possible for the scenario designer (except if AI units automatically get teleported once they get within #nm of the 'lock/dam/bridge/canal'. Still pondering so keep the ideas coming.
- BlindOldUmp
- Posts: 104
- Joined: Wed Jan 24, 2007 5:34 pm
- Location: The North Coast of the USA
- Contact:
RE: BattleSet Wishlist
Tony - Could it work as a base with 2 entrances ?? Enter via atlantic/caribean & exit via pacific or v/v ??? I mean the scale the game is at that should work at the Panama canal anyway. You may have to do violence to the map however and draw in a waterway between 2 bases for the suez ......
RE: BattleSet Wishlist
Yep Skip, that's pretty much what mack2 is saying. The feel so far (admittedly we're in the early stages here) is to leave out the canal for now and hopefully add a canal/lock/bridge type of unit down the road (the opportune time being when we're ready to break the scenario file format for other reasons, best to do that ugliness as rarely as possible, and yes, the conversion will be seemless within the game).





