Wtip game

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EdM
Posts: 35
Joined: Sun Feb 20, 2005 12:40 am

Wtip game

Post by EdM »

looking for a game, either side, may have some house rules, any scenario
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sprior
Posts: 8294
Joined: Mon Jun 17, 2002 11:38 pm
Location: Portsmouth, UK

RE: Wtip game

Post by sprior »

Interested in CHS? Either way, drop me a line.
"Grown ups are what's left when skool is finished."
"History started badly and hav been geting steadily worse."
- Nigel Molesworth.

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sprior
Posts: 8294
Joined: Mon Jun 17, 2002 11:38 pm
Location: Portsmouth, UK

RE: Wtip game

Post by sprior »

Scenario 15? I'd like to play the allies. House rules?
"Grown ups are what's left when skool is finished."
"History started badly and hav been geting steadily worse."
- Nigel Molesworth.

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sprior
Posts: 8294
Joined: Mon Jun 17, 2002 11:38 pm
Location: Portsmouth, UK

RE: Wtip game

Post by sprior »

All realism options on except sub doctrines and historical first turn, 1-day turns.
Reinforcements +15 days

House rules:
Japanese player may not move units from Manchuria without changing their HQ.
Allied player may not upgrade 2e bombers to 4e bombers unless they do so by default.
First turn only: Allied player may not move units from PH.
"Grown ups are what's left when skool is finished."
"History started badly and hav been geting steadily worse."
- Nigel Molesworth.

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