3.2 patch and font size

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

Moderators: JAMiAM, ralphtricky

Post Reply
robarrieta
Posts: 39
Joined: Sun May 30, 2004 6:16 am
Location: Boston, USA

3.2 patch and font size

Post by robarrieta »

Hello all:

I just d/l the 3.2 patch and the fonts in the text boxes seem too large and the line spacing is small given the appearance of "squished" fonts. Does someone know the solution to this problem?

Thanks.
Rob Arrieta
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: 3.2 patch and font size

Post by JAMiAM »

In your main TOAW III directory, open the "Opart 3 Fonts.ini" file using Notepad. There are four lines that say "windowsFont=Y". Change the "Y" to an "N" on each of the lines, then save the file. Then you will be using the TOAW III bitmapped text, instead of the Windows Fonts.
SMK-at-work
Posts: 3396
Joined: Mon Aug 28, 2000 8:00 am
Location: New Zealand

RE: 3.2 patch and font size

Post by SMK-at-work »

Can one not pick/specify a different windows font?
Meum est propisitum in taberna mori
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: 3.2 patch and font size

Post by JAMiAM »

ORIGINAL: SMK-at-work

Can one not pick/specify a different windows font?
One can. However, even with the default dpi of 96, there are some lines that still overlap, unless you use a very, very, very small font size. In that case, it kind of defeats the purpose of the enhanced visibility that using brightly colored text in the fonts could otherwise offer. We haven't found a good "one size fits all" setting for the Windows fonts. They are there, and available to use for those who want to experiment with the Opart 3 Fonts.ini file to find a set that suits their individual tastes. However, the default will be returned to the bitmapped fonts for the official patch.
User avatar
Silvanski
Posts: 2511
Joined: Sun Jan 23, 2005 3:16 pm
Location: Belgium, residing in TX-USA

RE: 3.2 patch and font size

Post by Silvanski »

Try this one
[Colors]
Background=0x000000
Gold=0xffd700
Red=0xFF0000
Silver=0xffffff
[DocumentFont]
windowsFont=Y
Outline=N
Background=Y
Spacing=0
Weight=400
Size=10
Font=Arial Rounded MT Bold
[MediumFont]
windowsFont=Y
Outline=Y
Background=Y
Spacing=1
Weight=400
Size=8
Font=Arial Rounded MT Bold
[SmallFont]
windowsFont=Y
Outline=N
Background=Y
Spacing=1
Weight=200
Size=7
Font=Arial Rounded MT Bold
[ObjectiveFont]
windowsFont=Y
Outline=N
Background=Y
Spacing=0
Weight=400
Size=12
Font=Arial Rounded MT Bold
The TOAW Redux Dude
robarrieta
Posts: 39
Joined: Sun May 30, 2004 6:16 am
Location: Boston, USA

RE: 3.2 patch and font size

Post by robarrieta »

Thanks guys!
Rob Arrieta
User avatar
EagleMountainDK
Posts: 520
Joined: Tue May 03, 2005 6:17 pm
Location: Denmark

RE: 3.2 patch and font size

Post by EagleMountainDK »

I really like the new fonts, but can see that they overlap a little. Sivanski's helps this out a lot, but the small font is really small [:D]. Thanx for sharing Silvanski!
User avatar
Silvanski
Posts: 2511
Joined: Sun Jan 23, 2005 3:16 pm
Location: Belgium, residing in TX-USA

RE: 3.2 patch and font size

Post by Silvanski »

You can try using plain jane "Arial" for the small font
The TOAW Redux Dude
User avatar
EagleMountainDK
Posts: 520
Joined: Tue May 03, 2005 6:17 pm
Location: Denmark

RE: 3.2 patch and font size

Post by EagleMountainDK »

Ok, I will try that.
User avatar
EagleMountainDK
Posts: 520
Joined: Tue May 03, 2005 6:17 pm
Location: Denmark

RE: 3.2 patch and font size

Post by EagleMountainDK »

I must say that I really like the window font option, its a lot easier on the eye than the old ones, even though they are small.
Post Reply

Return to “Norm Koger's The Operational Art Of War III”