Community website scenario's

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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Banquet
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Community website scenario's

Post by Banquet »

Hi,

I've just bought Advanced Tactics and am really looking forward to playing it as it sounds great! While I was waiting for the download I followed the link to the community website and notice there are 8 scenario's up for download that seem to have been there some time. Can someone confirm these are ready to go with Advanced Tactics (rather than People's Tactics)

The scenario's sound really interesting and it's great if they're ready.. but I wanted to check as they've been there a few months and the game only just got released.

cheers
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Erik Rutins
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RE: Community website scenario's

Post by Erik Rutins »

They should work fine, as far as I know.
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RE: Community website scenario's

Post by Banquet »

Brilliant, thanks Erik
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RE: Community website scenario's

Post by tweber »

The scenarios have been up for a long time since we have been developing this for a while ; )
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Southpaw Samurai
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RE: Community website scenario's

Post by Southpaw Samurai »

One thing I noticed that seems common on these scenarios (which seem to work fine... haven't put more than a few turns in any yet... was mainly curious about the extent some have changed the graphics, etc) is that when you click on a unit for details, its image only shows the upper left corner of the unit image (whereas the default scenarios show the full image).
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As I haven't played with completely modifying a scenario with new graphics yet, is this simply an issue of a change in the way the game engine displays the unit picture from whatever development version these were created under and the fine production one or is this a potential issue anyone making custom art for is going to have to work around or otherwise deal with?
 
 
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TheHellPatrol
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RE: Community website scenario's

Post by TheHellPatrol »

The "Tolkienesque" scenario is very reminiscent of my fave Warlords series of games...very cool[8D]. The ACW looks great as well, this is indeed a flexible engine and i look forward to what lies ahead.
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Erik Rutins
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RE: Community website scenario's

Post by Erik Rutins »

Yeah, I strongly recommend that everyone who owns AT register and sign in at the community website. Try out all the extra scenarios there for maximum entertainment! [8D]
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Awac835
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RE: Community website scenario's

Post by Awac835 »

Dont forget the ladder [:D]
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McGlu
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RE: Community website scenario's

Post by McGlu »

ORIGINAL: Southpaw Samurai

One thing I noticed that seems common on these scenarios (which seem to work fine... haven't put more than a few turns in any yet... was mainly curious about the extent some have changed the graphics, etc) is that when you click on a unit for details, its image only shows the upper left corner of the unit image (whereas the default scenarios show the full image).

Yeah, I noticed that as well. Is there a fix planned for this, Vic? The artwork looks very nice, and I'd really like to see the larger version in it's entirety in the detail screen.
-McGlu
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Erik Rutins
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RE: Community website scenario's

Post by Erik Rutins »

Yes, as far as I know a fix is planned for that.
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TheHellPatrol
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RE: Community website scenario's

Post by TheHellPatrol »

I would love to see more Fantasy battles, i can't stop playing the Tolkienesque scenario[&o]. Of course as it is you have a much wider array of choices/strategies and a modern era game will expand on that. This game would be awesome for Starship Troopers, Warhammer, Warhammer 40,000 and anything else within someone's imagination[8D]. The future is very bright for this little gem[:)].
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Erik Rutins
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RE: Community website scenario's

Post by Erik Rutins »

I agree, Elliott. I was thinking of redoing one of my Warlords II Deluxe scenarios once I saw what the editor could do.
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TheHellPatrol
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RE: Community website scenario's

Post by TheHellPatrol »

ORIGINAL: Erik Rutins

I agree, Elliott. I was thinking of redoing one of my Warlords II Deluxe scenarios once I saw what the editor could do.
[X(]If you do please share it with us[&o][&o][8D].
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Kipper
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RE: Community website scenario's

Post by Kipper »

I hope Vic didn't make it too flexible - it would be nice to get a him a nice stream of ongoing cash out of this classic with scenario packs, mods, major upgrades, etc.;-)

I think I easily have $40 worth of gaming already compared to purchases of recent years and am into pure gaming profit(!), so I have no problem making the odd payment to keep this guy and his helpers in the gaming business!
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Kipper
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RE: Community website scenario's

Post by Kipper »

ORIGINAL: TheHellPatrol
I would love to see more Fantasy battles, i can't stop playing the Tolkienesque scenario[&o].

Actually your post has really made me think. I have been having a great time with the operationally authentic North Africa 41. And yet you're having fun with the fanasy scenario. Hard to appreciate that we're talking about the same game isn't it? Talk about flexibility!
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TheHellPatrol
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RE: Community website scenario's

Post by TheHellPatrol »

ORIGINAL: Kipper

Actually your post has really made me think. I have been having a great time with the operationally authentic North Africa 41. And yet you're having fun with the fanasy scenario. Hard to appreciate that we're talking about the same game isn't it? Talk about flexibility!
Especially considering the fantasy scenario wasn't even part of the release, the AI is smoking me...so far. It's like a cake made out of all frosting...always a good piece[:D].
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freeboy
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RE: Community website scenario's

Post by freeboy »

oh joy[:D]
"Tanks forward"
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cdbeck
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RE: Community website scenario's

Post by cdbeck »

Try Tweber's Great War scenario as well... I loaded it up and immediately was struck with how well done it was.

Erik... MAKE THAT MOD! I want to see what one of the Matrix Gods can do! [;)]

Once I figure out the editor, I am planning on doing a group of scenarios set in the Emperor of the Fading Suns universe. The first scenario I have planned is a "recapture your homeworld from the rebels" (which is always what you had to do first in the original EotFS). Then maybe an invasion scenario and finally a scenario agaubst the Symbiots or Vau. I have the original tech tree and unit list that shipped with the game, so that shouldn't be a problem. If anyone knows where I can get some art assets, for unit graphics, that would be great. I have the original CD and a Home of the Underdogs version on my HD right now, but I am not sure that I can extract the unit graphics from there.

I think, with the research and economy aspects of AT, it would be perfect to redo (on a smaller scale) the research and economy of EotFS. I haven't yet figured out how I might do space scenarios (but, to be fair, space battles were only secondary in EotFS).

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Erik Rutins
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RE: Community website scenario's

Post by Erik Rutins »

Seems to me that space could just be a different version of "oceans" as it has been in many space strategy games, with planets as islands. Have you seen that scenario in the latest Civ expansion that converted Civ into a Master of Orion-type game?
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Awac835
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RE: Community website scenario's

Post by Awac835 »

ORIGINAL: TheHellPatrol

I would love to see more Fantasy battles, i can't stop playing the Tolkienesque scenario[&o]. Of course as it is you have a much wider array of choices/strategies and a modern era game will expand on that. This game would be awesome for Starship Troopers, Warhammer, Warhammer 40,000 and anything else within someone's imagination[8D]. The future is very bright for this little gem[:)].

I wouldnt mind a Warhammer 40k mod [:D]
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