Unit type attributes

Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

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Deathtreader
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Unit type attributes

Post by Deathtreader »

Hi all,

Many game systems give special attributes to different unit types. For example TOAWIII and Battlefront both give Recce units improved chances at spotting enemy units. Does HTTR/COTA do something similar?? Just curious.........

Rob. [:)]
So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
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Arjuna
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RE: Unit type attributes

Post by Arjuna »

Yes all units have a recon value. Specialised Recon units have a much greater recon value than normal line units and support units have very little recon value.
Dave "Arjuna" O'Connor
www.panthergames.com
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RE: Unit type attributes

Post by Deathtreader »

ORIGINAL: Arjuna

Yes all units have a recon value. Specialised Recon units have a much greater recon value than normal line units and support units have very little recon value.

Thanks for the quick response!
So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
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