AAR Request

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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Peterk1
Posts: 83
Joined: Sun May 04, 2003 3:13 am

AAR Request

Post by Peterk1 »

I know this is a lot to ask...

but could someone post an AAR of themselves getting thrashed by the AI in one of the WWII scenarios. :)

I've been on the fence watching this game with interest. Seeing that would probably make me bite.
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Kipper
Posts: 275
Joined: Sat Mar 05, 2005 4:25 pm

RE: AAR Request

Post by Kipper »

I love these posts of people on the fence wanting us poor fanboys to jump through hoops to convince them to buy the game ;-)
Peterk1
Posts: 83
Joined: Sun May 04, 2003 3:13 am

RE: AAR Request

Post by Peterk1 »

I'm sure I'll get there on my own one of these days.... :)
But it would be imminently amusing and entirely tantalizing to see the AI dismantle someone in an AAR in addition to the uber player AAR's that are now going up.
Banquet
Posts: 1190
Joined: Thu Aug 22, 2002 9:04 pm
Location: England

RE: AAR Request

Post by Banquet »

My latest random game would have made a good AAR, in that some towns have changed hands multiple times. It's currently round 52 and it's about half the map to me - half to the AI, but I think I'm gaining the upper hand, finally.

2 divisions (my name for 8 units, comprising of inf-inf-inf-arm-HQ-Eng-AT-Art) have completed their offensives, been brought back up to full strenth and are now ready for re-deployment to other ops.

In other area's I continue to have setbacks. One division was caught by a surprise encirlement and a 2nd, armoured division sent to help has managed to get itself encircled too. The remnants of these 2 divisions are currently holed up in a town with another division racing to get them out.

I'm getting better at this game but still make mind boggling mistakes at times. The AI, while obviously not up to human opponent levels, is great at punishing mistakes. The supply rules and the importance of roads, means it only takes a stray enemy unit to turn your best offensive into an logistical nightmare!

Anyway, sorry for rambling! I think an AAR against the AI is a good idea. I'm sure it would highlight the good and the bad. Some mathematically inclined players could possibly run rings around it.. but for flawed strategists like me it's proving to be a dangerous opponent at times! :)

SlowHand
Posts: 126
Joined: Sun Nov 05, 2000 10:00 am
Location: Denver, CO

RE: AAR Request

Post by SlowHand »

Peter, and any others wanting to read a very good AAR, and to get a good feel for how the game plays, visit this thread by Dave74.
 
It's modestly graphics intense (for those with slow conns), but Dave74's write-up is extremely well done, and the graphics are well-chosen to display the action. You might be daunted by its length (which is largely due to the graphics), but read the first page and you should be hooked.
Peterk1
Posts: 83
Joined: Sun May 04, 2003 3:13 am

RE: AAR Request

Post by Peterk1 »

I'm reading it already. Wish his girlfriend would let him play the bloody game though!
It pretty much fits the bill of what I asked for....just waiting for the AI to thrash him (shouldn't be too much longer) and I'll be happy!



SMK-at-work
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Joined: Mon Aug 28, 2000 8:00 am
Location: New Zealand

RE: AAR Request

Post by SMK-at-work »

Um....looks to me like he's doing nicely!! :)
 
I must confess to not having any trouble with AI or AI+ yet in any scenario.
Meum est propisitum in taberna mori
Peterk1
Posts: 83
Joined: Sun May 04, 2003 3:13 am

RE: AAR Request

Post by Peterk1 »

I don't know....I like the Russian  position in this game.




SlowHand
Posts: 126
Joined: Sun Nov 05, 2000 10:00 am
Location: Denver, CO

RE: AAR Request

Post by SlowHand »

ORIGINAL: Peterk1

I don't know....I like the Russian  position in this game.

... which suggests a possible future "feature" for a patch ... or AT 2.0: the ability to have humans take over AI positions in the middle of a game --- minus any AI+ or AI++ of course.

... Or can you essentially do this now via the Editor on a Saved Game? (Apologies, if so)

S-l--o---w :::: who obviously hasn't finished the manual ::::
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freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: AAR Request

Post by freeboy »

I may be humble, but that is a lot to ask! LOL
"Tanks forward"
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Barthheart
Posts: 3080
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: AAR Request

Post by Barthheart »

ORIGINAL: SlowHand


... Or can you essentially do this now via the Editor on a Saved Game? (Apologies, if so)

Don't believe you can edit saved games. Too cheatable....
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
SlowHand
Posts: 126
Joined: Sun Nov 05, 2000 10:00 am
Location: Denver, CO

RE: AAR Request

Post by SlowHand »

Don't believe you can edit saved games. Too cheatable....
 
Ahhh, right.
 
Well, if the "feature" (allowing Humans to take over an AI position(s) in Dave 74's game in this thread here ) were implemented, it would have to be an add-on component to the current game (in the "Systems Window" probably) and the Anti-Cheat module (word?) would probably have to be tweaked to recognize such game-state changes. That's why I was thinking AT 2.0. Or lots of sales of this version, and some Human Resources to  help tackle these issues. Perhaps a "Battle-Pack" add-on or something for some modest $$$ with new features and lots of new Multi-player PBEM scenarios a la Dave74's and others.
dave74
Posts: 328
Joined: Tue Jun 19, 2007 12:11 pm

RE: AAR Request

Post by dave74 »


It gives me a warm glow in my heart to hear so many people so confident in my abilities in this game that they are speaking about my soon to happen demise!!!

[:D][:D][:D]
Punzer
Posts: 36
Joined: Fri Oct 19, 2007 6:17 am
Location: Michigan

RE: AAR Request

Post by Punzer »

Not me, Dave, I've got your back! [:D] You da man!!
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