Plz Explain Rule 13.6.5 and 13.6.6

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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Max 86
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Plz Explain Rule 13.6.5 and 13.6.6

Post by Max 86 »

I was reading over the editor section of the manual and could not make sense of the Item Type/Game Slots Needed or Item Type/Regime Slots Needed (13.6.5/13.6.6)

The rules state "You need to have specified game/regime slots at a value higher than or equal to the value specified in order to be able to produce this itemtype. Up to 5 game/regime slots can be specified."

I just am not getting what this is used for.

I guess I need 5 brain slots available to comprehend![:D]

BTW, great game, love the flexibility. Another jewel in the crown for a very selective game buyer.

Also, I am beginning a Stalingrad scenario soon and thats why I am asking.



No problem Chief!
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Vic
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RE: Plz Explain Rule 13.6.5 and 13.6.6

Post by Vic »

A scenario designer might wish to make productionability of certain stuff conditional upon certain triggers, he can use regimevars or gamevars for that.

kind regards,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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Max 86
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RE: Plz Explain Rule 13.6.5 and 13.6.6

Post by Max 86 »

Thanks Vic.
No problem Chief!
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