SM-2 SSM Mode?

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darknite
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Joined: Mon Jul 31, 2006 2:35 pm

SM-2 SSM Mode?

Post by darknite »

The weapons display shows a range and damage for SM-2s used in SSM mode yet they do not show up in the weapon's dialog. Had a Tico up against a small missile boat within 20nm which would of been shredded by a SM-2 hit. Had to use a Harpoon instead.
Divefreak
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RE: SM-2 SSM Mode?

Post by Divefreak »

ORIGINAL: darknite

The weapons display shows a range and damage for SM-2s used in SSM mode yet they do not show up in the weapon's dialog. Had a Tico up against a small missile boat within 20nm which would of been shredded by a SM-2 hit. Had to use a Harpoon instead.


Brad removed the "ship capable flag" from all SAMs cause otherwise the AI side would waste all SAMs in Surfacemode if a target gets in Range.


Regards René
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CV32
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RE: SM-2 SSM Mode?

Post by CV32 »

Yeah, the AI had a habit of hosing you down with all of his surface capable SAMs (as many Soviet naval SAMs are) if you were in range. He would empty his SAM magazines doing so, because they typically have low DP in that mode.
Brad Leyte
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darknite
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RE: SM-2 SSM Mode?

Post by darknite »

Well that explains that!  [:D]
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mack2
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RE: SM-2 SSM Mode?

Post by mack2 »

Is it possible to stick code into the AI limiting it's use so it can be re-enabled? Something like "Do not use more than 4 SAM's on a target, do not fire at surface targets when half the magazine is down?"
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Stalintc
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RE: SM-2 SSM Mode?

Post by Stalintc »

I myself would certainly like to be able to use those SM-2's on surface vessels, there is no reason why I shouldnt be able to use that missile on surface shipping, it may lack punch against surface vessels, but for taking on small missile boats and fast attack ships they are perfect, and even great in a last ditch defence.

It really would be excellent if you guys were able to sort this out so that the AI uses SM-2's and like missiles in a more sensible fashion on surface vessels, so that they can be used this way.

edit - why do I always spell wrong all the time on the Matrix forums just here!! damnit!
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CV32
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RE: SM-2 SSM Mode?

Post by CV32 »

ORIGINAL: mack2
Is it possible to stick code into the AI limiting it's use so it can be re-enabled? Something like "Do not use more than 4 SAM's on a target, do not fire at surface targets when half the magazine is down?"

I wish it were that simple. Right now, you could potentially inject some code that limits the numbers of missiles allocated, but the AI would just keep repeating that salvo over and over. Rest assured we're looking at potential ways of bringing back the ASUW capable SAMs.
Brad Leyte
HC3 development group member for HCE
Author of HCDB official database for HCE
Harpgamer.com Co-Owner
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