modding of "new teams" / "new weapons", etc

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lstp04
Posts: 89
Joined: Mon Nov 26, 2007 8:51 pm

modding of "new teams" / "new weapons", etc

Post by lstp04 »

Is there a "maxium" number of "teams" that can be made within the CCMT data worksheet?

What about for "soldiers" and "weapons" ?

Or is the number to be made unlimited?

Thanks
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Senior Drill
Posts: 199
Joined: Tue Nov 20, 2007 11:16 pm
Location: Quantico

RE: modding of "new teams" / "new weapons", etc

Post by Senior Drill »

The limits in the Data\Base files are:

BlueTeams.txt = 250
RedTeams.txt = 250
Soldiers.txt = 128
Weapons.txt = 200
Vehicles.txt = 128

The practical limit for teams, if you want everyone to have a unique icon, is 198 and 187 for weapons, due to the limitations of the ScrnGadg.gdg and GameGadg.gdg files, however, many teams and weapons can share an icon, such as tank main guns and mortars to get under those limits.

In the CCMT Data Workbook, you'll find the limits in the "Class", or index number column descriptions.
C'est magnifique, mais ce n'est pas la guerre.
lstp04
Posts: 89
Joined: Mon Nov 26, 2007 8:51 pm

RE: modding of "new teams" / "new weapons", etc

Post by lstp04 »

Thanks!
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