4 Star Sherman: CRITICAL HIT

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MilRevKo
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Joined: Wed Nov 08, 2006 4:48 pm
Location: Main Line, PA

4 Star Sherman: CRITICAL HIT

Post by MilRevKo »


4 Star Sherman: CRITICAL HIT

OK, in 1.10.10 is it possible for a 4 star leader to suffer a causality? I believe the rules say otherwise.

Also of note, the capitol bug may not have been addressed properly. As the union in my last game the north was awarded a victory point for the recapture of Cairo?
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Utinam populus romanus unam cervicem haberet!
Stultum est timere quod vitare non potes -Publilius Syrus
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ericbabe
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RE: 4 Star Sherman: CRITICAL HIT

Post by ericbabe »

In detailed combat, 4-star generals can be killed; in quick combat, they should not.  Was this in detailed combat or quick combat?

I don't believe we had a problem with VPs for cities in the last patch, rather, there was a change in the code dealing with National Will when cities were lost/captured.  How many VP's total is the North showing for cities, and are there any other Southern cities it controls?  Remember that large cities (>= 6 Maximum Men) are worth 2 VP's.
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MilRevKo
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Location: Main Line, PA

RE: 4 Star Sherman: CRITICAL HIT

Post by MilRevKo »

Good point, it was in quick combat that Sherman took one for the team.

The point chage for Cairo was plus/minus one.
Stultum est timere quod vitare non potes -Publilius Syrus
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