Combat Exception

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Moderator: Vic

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mtvaill
Posts: 117
Joined: Fri Jul 06, 2007 7:29 pm

Combat Exception

Post by mtvaill »

Combat Exception:
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at WindowsApplication1.CombatClass.EndBattle()
at WindowsApplication1.CombatResultWindowClass.HandleMouseClick(Int32 x, Int32 y, Int32 b)
at WindowsApplication1.CombatScreenClass.HandleMouseClick(Int32 x, Int32 y, Int32 b)
at WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at WindowsApplication1.ImmoveableForm.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.2869.24025
Win32 Version: 1.0.2869.24025
CodeBase: file:///C:/games/Advanced%20Tactics/bin/AdvancedTactics.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/games/Advanced%20Tactics/bin/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




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Attachments
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Operation Merkur: Germany Invades Crete v1.0 available here
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Vic
Posts: 9967
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: Combat Exception

Post by Vic »

This seems to be the Crete scenario (under construction). Chances are this is an "editor bug". Or a bug caused by some strange settings i didnt expect the scenario creator to make.
&nbsp;
is this repeatable? if so can you send me a savefile so i can repeat and catch the actual bug.
&nbsp;
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mtvaill
Posts: 117
Joined: Fri Jul 06, 2007 7:29 pm

RE: Combat Exception

Post by mtvaill »

Aye, Crete it is.&nbsp; Unfortunately it was on turn 8 and I hadn't been saving the game.&nbsp; I will try to repeat the error if I can, while saving the game next time.
Operation Merkur: Germany Invades Crete v1.0 available here
User avatar
Vic
Posts: 9967
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: Combat Exception

Post by Vic »

you might want to switch on autosave in prefs
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IRONCROM
Posts: 679
Joined: Sun Aug 19, 2007 2:01 am
Location: Las Vegas, Nevada

RE: Combat Exception

Post by IRONCROM »

This could be the same bug...maybe?
I've gotten it twice now.

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IRONCROM
Posts: 679
Joined: Sun Aug 19, 2007 2:01 am
Location: Las Vegas, Nevada

RE: Combat Exception

Post by IRONCROM »

Well I tried to recreate the bug in a save game for ya Vic but it didn't occur this time.
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