Twas the day before Christmas...

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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Marshall Ellis
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Twas the day before Christmas...

Post by Marshall Ellis »

Hello all:

Twas the day before Christmas and all through the house, not a creature was stirring except me on my PC with keyboard and mouse!

Hey guys:

Just an update that I am cranking on the 1.01 patch and we're trying to get as much included as possible (Over 50 fixes and enhacements so far!). I will be a little light on the forums the next few days with some family things going on but will still be coding.

Appreciate the support and patience!

Merry Christmas!



Thank you

Marshall Ellis
Outflank Strategy War Games


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MartNick
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RE: Twas the day before Christmas...

Post by MartNick »

I appreciate the game and hard work gone into it.

Have a great christmas with your family Marshall. Look forward to the improvements in the new year.
WJPalmer1
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RE: Twas the day before Christmas...

Post by WJPalmer1 »

Have a terrific Christmas and enjoy the time with your family. And thanks for all your efforts in bringing us all such a special game!

Regards,
Ron
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argaur
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RE: Twas the day before Christmas...

Post by argaur »

Once the patch is applied could the games in progress continue?
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"... tell the Emperor that I am facing Russians.
If they had been Prussians, I'd have taken the
position long ago."
- Marshal Ney, 1813
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Adraeth
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RE: Twas the day before Christmas...

Post by Adraeth »

Kindly appreciated.. thanks EiANW Team ... really thanks and have a nice XMas and Happy new Year
www.histwar.fr/
---
Periods i like: age of muskets, napoleonics, modern combat.
Bearcat2
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RE: Twas the day before Christmas...

Post by Bearcat2 »

Merry Christmas! Enjoy the holidays with your family!
"After eight years as President I have only two regrets: that I have not shot Henry Clay or hanged John C. Calhoun."--1837
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Marshall Ellis
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RE: Twas the day before Christmas...

Post by Marshall Ellis »

Beren:
 
That is correct. Some fixes and options may only be active in new games going forward i.e. If we were to add the Lille sea crossing as optional then it would not effect games currently in progress but only new games since this option would only be applied at the beginning of a game.
 
 
 
Thank you

Marshall Ellis
Outflank Strategy War Games


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Monadman
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RE: Twas the day before Christmas...

Post by Monadman »

ORIGINAL: Marshall Ellis

Twas the day before Christmas and all through the house, not a creature was stirring except me on my PC with keyboard and mouse!


The bugs were all listed in a report sent to him there, in hope that Marshall would focus and fix them with care.

Merry Christmas everyone!

Richard
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Grapeshot Bob
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RE: Twas the day before Christmas...

Post by Grapeshot Bob »

I'm looking forward to the patch.
 
Merry XMas!
 
 
 
GSB
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Suvorov928
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RE: Twas the day before Christmas...

Post by Suvorov928 »

Any chance we could unwrap the patch on Christmas morning?

Yeah, I know, wishful thinking, but this is the season for miracles.[:D]
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Marshall Ellis
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RE: Twas the day before Christmas...

Post by Marshall Ellis »

No lies here, probably not! We're on a skeleton crew the next few days (me included) so it won't be touched as much. I'll keep you posted.
 
 
Thank you

Marshall Ellis
Outflank Strategy War Games


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Murat
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RE: Twas the day before Christmas...

Post by Murat »

LOL Have a Merry Christmas Marshall. If anyone deserves to be rewarded for patience and graciousness it is you. Some people , I am not naming names, have been pretty harsh on you in the past and we, errr..they, actually were rewarded with your hard work, dedication and grace under fire. So have a good one and enjoy the respite!
Regeurk
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RE: Twas the day before Christmas...

Post by Regeurk »

I LOVE the game, Marshall (and all others responsible for its development).  I'm chiefly playing solitaire (where I play all 7 nations), as I find the AI a little weak (to be expected).  My wife hates it, calling it "that evil game," because I've spent so much time playing it since its release!
 
One question/suggestion:  If I purchase special forces (cav., guard, artillery), and I do not have a corps available in which to place them when they become available, it appears that I lose them altogether; whereas in the original EiA, you can at least convert them to infantry.  The same is true of dropping a garrison -- if you absolutely must drop a garrison, but all you have available is cavalry or guard, there is a provision in the original EiA for converting them to infantry.  It's costly, but it is often better than the alternative.
 
I'd love to see this added in a patch/update (or you can tell me how it's done, if I've overlooked it!)
 
Many, many thanks!
 
Regeurk (Tim)
 
Thanks again.
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Monadman
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RE: Twas the day before Christmas...

Post by Monadman »

ORIGINAL: Regeurk

One question/suggestion:  If I purchase special forces (cav., guard, artillery), and I do not have a corps available in which to place them when they become available, it appears that I lose them altogether; whereas in the original EiA, you can at least convert them to infantry.  The same is true of dropping a garrison -- if you absolutely must drop a garrison, but all you have available is cavalry or guard, there is a provision in the original EiA for converting them to infantry.  It's costly, but it is often better than the alternative.

Tim,

To convert these factors, double-click the “Current Reinforcement” yellow text header in the Nation Statistics box BEFORE they are placed (see below).

Also, coming in the first patch, a player will be alerted that certain factors will be coming on as reinforcements during the next quarter so that the player can buy the necessary corps counter (if needed).

Richard


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