Another question - retreat from detailed battle

Crown of Glory: Europe in the Age of Napoleon, the player controls one of the crowned potentates of Europe in the Napoleonic Era, wielding authority over his nation's military strategy, economic development, diplomatic relations, and social organization. It is a very thorough simulation of the entire Napoleonic Era - spanning from 1799 to 1820, from the dockyards in Lisbon to the frozen wastes of Holy Mother Russia.

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Disintegration
Posts: 27
Joined: Wed Oct 17, 2007 5:59 pm

Another question - retreat from detailed battle

Post by Disintegration »

The first time I lost a detailed battle I was fighting alongside a greater number of allied troops. When the retreat was sounded their troops promptly routed off the map leaving me to face the music. At this point I realized I had no idea - and the manual didn't say - how to retreat off the map. You're supposed to get three turns and it's all over, but after over a dozen turns my cavalry was still kicking (and still taking casualties). They kept going until they were either captured or routed with massive casualties.

Is there a way either to sound the retreat on one's own initiative, voluntarily rout units, and/or retreat off the map? If not, there really should be.

Ever since then I've been fighting any battles I thought I was at all likely to lose as quick battles to avoid this problem, so I haven't run into it again.

With all the questions and bugs I should also say that CoG is an absolutely fantastic game and by far the best I've ever played for the musket era - so thanks very much to the developers!

(FYI, I'm running 1.2.25)
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jkBluesman
Posts: 797
Joined: Mon Feb 12, 2007 6:48 pm

RE: Another question - retreat from detailed battle

Post by jkBluesman »

Well, there is a button you have to push in order to sound the retreat.
"War is the field of chance."
Carl von Clausewitz
Disintegration
Posts: 27
Joined: Wed Oct 17, 2007 5:59 pm

RE: Another question - retreat from detailed battle

Post by Disintegration »

Don't know how I missed that; thanks.

I guess at the time I assumed that when my allies sounded the retreat it went for my forces too. Apparently not (which is good).
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