seige combat is to find out the composition of the beseiging force.
(OTOH - If the garrison surrenders without a fight - this information should NOT be
revealed)
There needs to be more information (at least to the defending player; if
not to the public at large) of WHAT was in the army that attacked - not
just "Oh - they killed you!"
In this example; I (France) controlled the garrison in Straslund.
I SPECIFICALLY set it to fight so that I might find out exactly what
the Prussians had & did not get this info

