Supply questions

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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Husard
Posts: 14
Joined: Mon Feb 13, 2006 7:47 pm

Supply questions

Post by Husard »

Hello all, since this game is quite complex i want to ask 1 or the other question about supply mechanics. sorry for my english, ill try to be as precise as possible ;-) I read the manual several times yet the game mechanics are still a total blur for me.
1. Do cities count as depots? more precisely, are units inside a city hex automaticaly supplied?
2. Supply chain: depot is in area 1,does the next have to be in area 4 to have the supply chain or in 3? (the 2 hex radius)
3. Same supply chain as in question 2: enemy corps enters area 2 causes the supply chain to be blocked?
4. what is the use of force points u add to a depot?give it some kind of combat strength?
5. corps attacks an enemy depot and wins: depot captured or lost?

Thanks for now
Regards
Husard
Jimmi Magnus
Posts: 3
Joined: Tue Jan 22, 2008 8:09 am

RE: Supply questions

Post by Jimmi Magnus »

1: No (you use cities to start supply chains by placing a depot on a city hex)
2: 3 (one empty hex between)
3: Yes, supply is blocked from the depot in space 3
4: If the depot is attacked, the enemy has to fight them using the Trivial Combat method (both sides use 5-2 tables, no chits). If you have an army in the hex, they will also add their strength to the army, if the hex is attacked
5: Unsure, but I believe it is just lost
 
 
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