Grozny weirdness

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ndrose
Posts: 612
Joined: Fri Oct 13, 2006 4:07 pm

Grozny weirdness

Post by ndrose »

Playing as France (EiANW 1.0), with a far-flung colony in the Caucasus. Created garrisons (regular French infantry, placed via depots) in various cities. When war with Russia started, I began to notice odd things going on in Grozny.

The garrison there, although it was placed as French infantry, and shows up that way on the map counter, is labelled in the info box as "French-CTRL" as if it were minor infantry(?) and in battle seems to have a morale of 2.0 (like the Persians, maybe, of which there are some corps in the area--but they were not the source of the garrison).

In the land combat phase, if I choose "attack the besiegers", no siege combat takes place. Instead I get a weird message--something like "Grozny depot destroyed". (There was no depot there.)

These things you should be able to see in the file I'm attaching. Another weird thing which I saw there before, but didn't save, unfortunately, because I went back and replayed the phase to see if I had misunderstood something and so ended up overwriting it, is the infantry in that garrison--and I'm still not sure what sequence of events caused this--can get suddenly repatriated to Germany (Breslau, I think).

Anyway, definitely weird things going on in Chechnya....

Nathan Rose
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Grozny.zip
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Grapeshot Bob
Posts: 222
Joined: Sun Dec 16, 2007 8:35 pm
Location: Canada

RE: Grozny weirdness

Post by Grapeshot Bob »

ORIGINAL: ndrose
Anyway, definitely weird things going on in Chechnya....


There is always weirdness in Chechnya. There always has been.

On another note: I have no clue if the problem you describe is a bug or not.



GSB
Grognot
Posts: 409
Joined: Thu Dec 06, 2007 10:37 pm

RE: Grozny weirdness

Post by Grognot »

Hmmmm.  In a 1.0 game as Russia, one of my Cossacks showed up (even in the counter pool) as a Frenchman.  After he'd been placed, he couldn't be moved.  Might be related.

I don't recall seeing that in 1.01, however.
--
Not a grognard.
Not an optimizer. It's a game to me, not a job.
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MarshallEllis
Posts: 5632
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Grozny weirdness

Post by MarshallEllis »

This bug was fixed in 1.01. The garrison in Grozny was not properly created by the engine and was not technically seend as a garrison!
Thank you

Marshall Ellis
Outflank Strategy War Games


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