Hi all, ok, well I’ll take a stab at an AAR. Do not expect combat reports pasted in here, and, yes, of course some things will be left out for “intelligence reasons”. I told the Admiral I would but things have been busy and I’d rather process turns then write…
This is a game recently started versus Admiral Spruance. For me, well, this is my first real experience with a PBEM started in 1941. I took over a game that Spence was playing, CHS in June/July timeframe of 1942.
This game is NikMod Scenario 158. I loaded his 1944 scenario and tried a few turns head to head to see how I liked the air to air, and suffice it to say, you can count on some bombers getting through, even as Japan in 1944. Good – so I am sold on trying it out from the start.
House rules:
-Some limits on island/atoll stacking.
-Limits on long range air transfers.
-Kwangtung army units have to have their command transferred to be used elsewhere (ie China).
-common sense
-ASW TFs to 6 ships limit
-AC stacking limit 50 A/C per point of airfield
-2 day turns
-common sense
-no naval attacks by B29; 4E city attacks by day at 15,000 feet or more
-no city bombing attacks from/into China
I like a slightly more historical start for Japan but like to be able to reposition assets for future invasions. So, I offered to make only one port attack, if at Pearl Harbor KB would return to Japan before any follow on operations. Also limited Pearl to two strikes to reflect the real life fuel restrictions. Furthermore, no invasions past Singapore, no invasions south of Kuching – Tarakan – Menado – Sorong – Rabual – Tarawa line on turn 1. Also allowed the Allied player to move up to 1/3 of his non-capital ships in any ports for turn 1.
Okay. So the rest of this thread will be dedicated to strategy, screenshots, and brief overviews of what has happened.
The picture below shows the phased plans for Japan’s early war effort. We do not intend to go all out and seize everything we can in the early period, just what we want. This will be a long term game and Japan has limited resources in supplies, ships, troops, and pilots. With NikMod – bombers can get through so we hope to be able to score a few hits in the later war which I am interested in seeing how the model holds up.
Resources in CHS are limited it appears versus stock.





