Second Call for Carrier Force Beta Testers

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

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Tankerace
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Second Call for Carrier Force Beta Testers

Post by Tankerace »

Hi guys. I'm needing some new testers. The game is not in Beta mode yet, but we are working hard to get it there and I need some good testers. Several have departed over the past year, and some are working on both AE and CF, with a couple seemingly ignoring Carrier Force altogether. So I need some new ones since the game is entering a playable state with new features added every week.

Only going to run this call until Saturday, because last time I got far more than I needed.

If you would be interested in joining the team, send an email to justinp@matrixgames.com. Please include name, age, location, how many hours a day or week you can commit to testing, and how much experience with the UV/WitP/WPO system you have.

Please, serious offers only. If you are not going to be able to test immediately, please do not apply. I have had a number of testers join, then have an abscence for a lengthy period, then drop altogether within a few weeks. I understand things come up, but at this late a date I need serious testers who can commit to testing the game and with the project through release and the first series of patches.

Please note I will require an email to consider you for the position, no PMs or forum posts (though you may post and email).

I will start contacting people tomorrow to get you set up with an NDA.

Thank you very much,

Justin Prince,
Producer, Carrier Force
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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Ike99
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RE: Second Call for Carrier Force Beta Testers

Post by Ike99 »

Several have departed over the past year, and some are working on both AE and CF, with a couple seemingly ignoring Carrier Force altogether.

Let´s hope it stays that way after the game is released those WITP players stay on their side of the forums. [8D]
¨If you tremble with indignation at every injustice, then you are a comrade of mine.¨ Che Guevara

The more I know people, the more I like my dog.
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tocaff
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RE: Second Call for Carrier Force Beta Testers

Post by tocaff »

Now Ike, behave. Some of the nicest people I know play WITP.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
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rtoolooze
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RE: Second Call for Carrier Force Beta Testers

Post by rtoolooze »

I'm really looking forward to this one. Would love to beta test.

( Put my request in last night [:)] )
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Nomad
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RE: Second Call for Carrier Force Beta Testers

Post by Nomad »

ORIGINAL: Ike99
Several have departed over the past year, and some are working on both AE and CF, with a couple seemingly ignoring Carrier Force altogether.

Let´s hope it stays that way after the game is released those WITP players stay on their side of the forums. [8D]

Way too late! [:D]
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Ike99
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RE: Second Call for Carrier Force Beta Testers

Post by Ike99 »

Well there is one thing I want to know!!!

[;)]

Between all the programming of troop attrition to snake bites and malaria...

Did they remember to make the fonts readable without a magnifying glass!

Nothing is worse than staring at that WITP screen for an hour with those tiny fonts.

Can this information be given?
¨If you tremble with indignation at every injustice, then you are a comrade of mine.¨ Che Guevara

The more I know people, the more I like my dog.
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Nomad
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RE: Second Call for Carrier Force Beta Testers

Post by Nomad »

NO
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Ike99
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RE: Second Call for Carrier Force Beta Testers

Post by Ike99 »

Yeah, I asked over at the WITP forum yesterday and got a no too. I would comment more on this but I´ve heard it said if you have nothing good to say don´t say nothing at all.
¨If you tremble with indignation at every injustice, then you are a comrade of mine.¨ Che Guevara

The more I know people, the more I like my dog.
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Tankerace
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RE: Second Call for Carrier Force Beta Testers

Post by Tankerace »

It is something I'll look into though. But changing the font size also involves changing a bunch of screens, and all that other fun stuff. I may see what we can do.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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Ike99
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RE: Second Call for Carrier Force Beta Testers

Post by Ike99 »

It is something I'll look into though. But changing the font size also involves changing a bunch of screens, and all that other fun stuff. I may see what we can do.

Well I say in the nicest possible way...then change a bunch of screens.

I mean the font issue has been here from day 1 upon release from what I´ve read. If WITP is supposed to be the ultimate Pacific War game (and it is) and to play such a game requires hours of looking at a lot of statistical information on a screen for hours...It should be very easy on the eyes. WITP AE is supposed to be a big upgrade to the ultimate Pacific War Game.

I mean c´mon, then thing is probably going to cost 50-60 USD and is more than likely going to sell a lot of copies.

Change the screens and fix the fonts.

Eye doctors everwhere agree, witp is a great game!



¨If you tremble with indignation at every injustice, then you are a comrade of mine.¨ Che Guevara

The more I know people, the more I like my dog.
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