Build costs for Loc Types?

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Captain Cruft
Posts: 3749
Joined: Wed Mar 17, 2004 12:49 pm
Location: England

Build costs for Loc Types?

Post by Captain Cruft »

This is something I have noticed while looking at Great Patriotic War, though upon checking it is the same in other scenarios and the generic masterfile.

Where are the EP, PP and Supply costs for LocTypes defined? There appears to be nowhere in the editor where you can do it. I initially thought it might be some formula based on the Structural Points but this doesn't seem to hold. There is no obvious relationship.
alaric318
Posts: 366
Joined: Tue Oct 07, 2003 5:45 am

RE: Build costs for Loc Types?

Post by alaric318 »

greetings, i think you mean "statistics" about loc types... 1- open editor, 2- select "loc types" tab, 3- from the list on the right side "properties sheets" select "statistics" tab, there are production points and engineer cost points, hope it helps,
 
with best regards,
 
Murat30, Alarick.
There is no plan of battle that survives the contact with the enemy.
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: Build costs for Loc Types?

Post by JAMiAM »

Select the red circled option, then choose one of the existing LocTypes, or define your own, then choose the Statistics option, and then the red arrowed choices for setting PP, Supply, and EP costs.

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Captain Cruft
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Location: England

RE: Build costs for Loc Types?

Post by Captain Cruft »

That is the exact screen I was looking at, but the parameters at the bottom weren't showing.

The reason is ... desktop resolution. I'm running at 1024x768, but it needs more height to "uncover" that area. 1152x864 seems to do it. No mention of this in the manual of course :)
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