How to increase naval and air movement?

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miral
Posts: 170
Joined: Thu Dec 20, 2007 7:57 pm

How to increase naval and air movement?

Post by miral »

Would appreciate help with this. The AI function to increase the range of air units seems to be the only one in the AI editior that does not work. No matter what I set it at the air movement starts at the default of 10.

In another thread I saw that you can increase naval movement by going into Events and setting 8, 25 (8 the code for naval units and 25 should make movement x5 faster). I do this but when I start the game naval units move at the slow default of what, 7 hexes? What am I doing wrong?

Slow naval movement especially, is a drag on the game. I understand the reasoning for it being low (because there is no intercept and slow movement is the only defense against coming amphibious assaults). But I would rather be hit with unforeseen amphib attacks than have to creep around, and creep it is even on a medium sized map, at the default speed. Thanks.
rickier65
Posts: 14253
Joined: Thu Apr 20, 2000 8:00 am

RE: How to increase naval and air movement?

Post by rickier65 »

ORIGINAL: miral

Would appreciate help with this. The AI function to increase the range of air units seems to be the only one in the AI editior that does not work. No matter what I set it at the air movement starts at the default of 10.

In another thread I saw that you can increase naval movement by going into Events and setting 8, 25 (8 the code for naval units and 25 should make movement x5 faster). I do this but when I start the game naval units move at the slow default of what, 7 hexes? What am I doing wrong?

Slow naval movement especially, is a drag on the game. I understand the reasoning for it being low (because there is no intercept and slow movement is the only defense against coming amphibious assaults). But I would rather be hit with unforeseen amphib attacks than have to creep around, and creep it is even on a medium sized map, at the default speed. Thanks.


I beleive this was done in Vics 1st tutorial. He changed the range of aircraft if I recall.


Just checked - see below:
>>>>>>>>>>>>>>>>>>>>>>>>>>>
Setting up a Simple Event

As a teaser for what’s coming available in the Tutorials, you’re going to make a simple event to change the range of aircraft in this scenario. The range of aircraft in this scenario is 10 hexes. For this scenario that is too short. We need to increase the number of hexes (range) of aircraft to better fit this map. There are a number of different ways to do this, but using Events is pretty simple and will give you a chance to see how to implement a simple event.

Click on the Events button in the upper part of the edit screen (C in figure 27). This will bring up the Events screen Figure 29. When you first enter the screen it is empty since you haven’t created any Events for this scenario yet. Click on the add event button (A). A New Event will be added to the Event Window and the Code window will open. You can name the event by pressing Name Event button (B), but we won’t do that here. The Code window is empty, so we need to add a line of code. Click Add Code button(C).


This is from page 21 of the enhanced Tutorial 101 document posted on the Community site.

Rick

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