Public Beta v1.15 Uploaded!

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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Greg Wilcox
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Public Beta v1.15 Uploaded!

Post by Greg Wilcox »

Hi everyone,

We've got a new Public Beta (v1.15) Update available via our Members Club. While we do final testing we figured we'd offer you a change to get it early as well. This is still a beta, but it's stable and solid as far as we can tell

You can download this as a Registered Download as long as you have registered your Advanced Tactics serial number in our Members Club (click on the MEMBERS link in the top nav bar).

Change List
• Fixed production so that people start off with the right morale
• Fixed Strategically transferring supply loaded HQ costs
• Added weight of excess supply to HQ weight reported in unit stats.
• ZoC checks on hexes due to air recon missions is stopped.
• Add disk space check before saving files, screenshots and AI logs.

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Vic
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RE: Public Beta v1.15 Uploaded!

Post by Vic »

If somebody with Vista could try it out and report back it would be appreciated.
 
 
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mtvaill
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RE: Public Beta v1.15 Uploaded!

Post by mtvaill »

ORIGINAL: Greg Wilcox

• ZoC checks on hexes due to air recon missions is stopped.

Does this mean we can now do air recon over or at least across the territory of a regime we are not at war with? If so, yay!
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JAMiAM
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RE: Public Beta v1.15 Uploaded!

Post by JAMiAM »

ORIGINAL: mtvaill

ORIGINAL: Greg Wilcox

• ZoC checks on hexes due to air recon missions is stopped.

Does this mean we can now do air recon over or at least across the territory of a regime we are not at war with? If so, yay!
I think that this means that enemy hexes are no longer converted to friendly hexes by air recon missions.
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Vic
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RE: Public Beta v1.15 Uploaded!

Post by Vic »

No it means a bug is fixed.
 
Also i still think the current air recon system is better since i dont think just flying over an area will give good recon. The aircraft nee to focus on an area and criss cross it to get enough info.
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Tac2i
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RE: Public Beta v1.15 Uploaded!

Post by Tac2i »

I've loaded in on my Vista laptop and it installed without a problem. I loaded up an in progress game vs the AI and it seems to be ok. I created a random games and it also seemed to be ok. That is all the time I've had to this point to test it.

UPDATE (3/20): Installed Vista SP1 and game still loads and play as expected.
ORIGINAL: Vic
If somebody with Vista could try it out and report back it would be appreciated.
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RE: Public Beta v1.15 Uploaded!

Post by Tac2i »

I agree with Vic though it might be good to at least know some unknown unit is present, at least on roads and in plains terrain. Then a subsequent recon can attempt to gain better info. Alternatively, have some random chance of spotting an "unknown" unit along the flight path based on terrain type.
ORIGINAL: Vic

Also i still think the current air recon system is better since i dont think just flying over an area will give good recon. The aircraft nee to focus on an area and criss cross it to get enough info.
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Vic
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RE: Public Beta v1.15 Uploaded!

Post by Vic »

@webizen
 
thanks for the report!
 
kind regards,
Vic
 
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bwheatley
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RE: Public Beta v1.15 Uploaded!

Post by bwheatley »

Yea i'm running on vista 64bit with 8 gigs of ram and it works beautifully ;)
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montarakid
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RE: Public Beta v1.15 Uploaded!

Post by montarakid »

Vic, I still disagree about air recon. If it was just a single plane making a flyover, sure. But frequently it involves many planes over a scale of 1-30 days! Surely not everyone was sleeping to and fro!
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Widell
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RE: Public Beta v1.15 Uploaded!

Post by Widell »

ORIGINAL: montarakid
Vic, I still disagree about air recon. If it was just a single plane making a flyover, sure. But frequently it involves many planes over a scale of 1-30 days! Surely not everyone was sleeping to and fro!

Well, Vic still need to come up with a solution that is a trade off between smaller scale scenarios and covering the whole world. Not sure if future patches can allow a parameter in the scenario editor to better reflect different kinds of situations?
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Tac2i
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RE: Public Beta v1.15 Uploaded!

Post by Tac2i »

Is this going to be released soon or might we see another beta?
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Vic
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RE: Public Beta v1.15 Uploaded!

Post by Vic »

Hi Webizen,
 
Yes this v1.15 is planned to be the gold patch too.
 
It should get posted as an official gold patch realy soon.
 
kind regards,
Vic
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