Gameclock problem

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ghoward
Posts: 150
Joined: Fri Nov 09, 2007 8:32 pm

Gameclock problem

Post by ghoward »

I just took my first look at the game. I use a 3 monitor system with a total resolution of 3840x1024 across the three screens. This is ideal for windowed games like harpoon, you can spread across two+ screens and have everything in view. To do this I need to run the game in partial (not full)screen mode and pull the sides out from the center to make the window wider that a single screen. If I run in full screen mode I get a 1280x1024 locked on my center screen. This stretching worked just fine with ec2000, but with hpce (build 2008.24) in partial screen mode, at any width, I lose the righthandmost 2 digits on the game clock in the bottom right hand corner of the screen. I cant see the seconds in either current time or time to go mode. I know no one but me ever tried to play in partial screen so this will be an uncommon complaint. Could one of you with a single monitor system take a look at the display in partial screen mode and see if you are missing clock parts too, or if it is just me with my oddball configuration?
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cpdeyoung
Posts: 5399
Joined: Tue Jul 17, 2007 3:26 pm
Location: South Carolina, USA

RE: Gameclock problem

Post by cpdeyoung »

I see the ten's digit of the seconds, but not the one's digit.  This is on a single monitor, run from my laptop driving a 1024 by 768 Dell monitor.
 
Chuck
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TonyE
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RE: Gameclock problem

Post by TonyE »

barerabbit, I know it probably isn't worth getting your digits back but if you use a lower DPI for your display, you should get the digits back (i.e. back to smaller fonts instead of large fonts).
 
 
Sincerely,
Tony Eischens
Harpoon (HC, HCE, HUCE, Classic) programmer
HarpGamer.com Co-Owner
ghoward
Posts: 150
Joined: Fri Nov 09, 2007 8:32 pm

RE: Gameclock problem

Post by ghoward »

Thanks Tony, Going to 72 DPI gave the clock lots of space, but I will have to have a younger set of eyes installed to see it. Would it be possible to move the separator bar a scoch to the left to increase clock space in the next patch? I cant remember what activity goes on to the right of that bar and how much real estate it needs. Been awhile since I played, but I recall that the seconds count was like the heartbeat of the game. Thanks for your help

I meant activity to the LEFT of the bar. Pay attention, dummy
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TonyE
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RE: Gameclock problem

Post by TonyE »

I've added it to my to do list, no promises but I think the clock spot will be wider in the next patch.
 
 
Sincerely,
Tony Eischens
Harpoon (HC, HCE, HUCE, Classic) programmer
HarpGamer.com Co-Owner
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TonyE
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Joined: Mon May 22, 2006 9:50 pm
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RE: Gameclock problem

Post by TonyE »

Okay, in build 2008.040 the clock display changes width with DPI changes (and is made a little wider to boot).  So you'll see it in the next patch.
 
Sincerely,
Tony Eischens
Harpoon (HC, HCE, HUCE, Classic) programmer
HarpGamer.com Co-Owner
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