Making Unit Question

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jamesherrell
Posts: 9
Joined: Fri Apr 11, 2008 7:15 pm

Making Unit Question

Post by jamesherrell »

I've read the tuorial, but still can't figure out how to change the combat range of a unit in the scenario editor. How do I chage the range of a machinegun say, from 1 to 2 (or 3, etc)?
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Barthheart
Posts: 3080
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: Making Unit Question

Post by Barthheart »

If you want a unit to shoot at ground units farther than one hex, you need to give it "Artillery" range.
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
jamesherrell
Posts: 9
Joined: Fri Apr 11, 2008 7:15 pm

RE: Making Unit Question

Post by jamesherrell »

Thanks, but how do I do that?
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Captain Cruft
Posts: 3749
Joined: Wed Mar 17, 2004 12:49 pm
Location: England

RE: Making Unit Question

Post by Captain Cruft »

Edit the SFType, then look for "Art Range" in Statistics 2 screen.

You will also need to define the Artillery "Pow" values in the combat parameters.
jamesherrell
Posts: 9
Joined: Fri Apr 11, 2008 7:15 pm

RE: Making Unit Question

Post by jamesherrell »

When I open the scenario editor and click on SFType, I see the stats boxes, nut it appears I can't click on them to change them. How do I open the editor so that they are clickable?
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Barthheart
Posts: 3080
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: Making Unit Question

Post by Barthheart »

You need to disconnet the masterfile first. Under "Settings" select "Masterfile" then hit cancel on the dialog that appears. Now you can edit ANYTHING, so be careful.... but have fun.[8D]
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
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