second look

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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massimorocca
Posts: 75
Joined: Tue May 10, 2005 6:09 pm

second look

Post by massimorocca »

I would add my 2cent suggestion for the future improvements of a so great game.

add a towing option for the guns, it's enough to allow a mount without fire.

Map dimension. I understand the rationale for a front no greater than 1 km, but I feel that more depth could be useful for the long range fighting used by the Germans with their 88, both guns and tanks. As is, the game don't show the gap that pushed the russian to go for the IS and the big SU.

Keep up the great work[&o]
Grell
Posts: 1064
Joined: Thu Apr 01, 2004 8:16 pm
Location: Canada

RE: second look

Post by Grell »

I agree 2km by 2km maps would be great.

Regards,

Greg
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Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

RE: second look

Post by Mad Russian »

You may want to post these requests in the New and I'mproved Wish List thread.

There are lots of improvements that gamers are requesting, and that's a way to keep them all in the same place.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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