What happened to roads and rivers?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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ASDN
Posts: 34
Joined: Sun May 14, 2000 8:00 am
Location: Poland

Post by ASDN »

I check all language versions and all of them have the problem with opening at least the tutorial scenario. The map is really messy.
Everything works fine with the English version.
sami heimola
Posts: 421
Joined: Mon May 08, 2000 8:00 am
Location: kouvola finland

What happened to roads and rivers?

Post by sami heimola »

Hello all!

I downloaded newest patch and Finnish exe to my SPWAW. But from some reason roads and rivers in all scenarios are cutted into small pieces... Do I have to load every scenario in Editor and re-make all those things again or do I have to change some preferences (as weather)to get them work properly? Has anyone else same problem?

Sami
victorhauser
Posts: 318
Joined: Mon May 29, 2000 8:00 am
Location: austin, texas

Post by victorhauser »

I have the English version 2.0 and most everything is working fine here. However, roads that go across rice paddies look like roads but are not considered roads, and large bodies of water often have bits of "other" terrain in them that the game considers to be water anyway.
VAH
Dean Robb
Posts: 204
Joined: Thu May 25, 2000 8:00 am
Location: Va Beach, VA USA

Post by Dean Robb »

I've noticed something like this, too. In the 'Tragic Stand' scenario, I discovered several hexes with a stone wall graphic that didn't contain a stone wall Image

And I did have two tanks try to cross the wall - so that part of the pathfinding doesn't appear to have been tweaked.
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