Loss of Access

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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Grimrod42
Posts: 92
Joined: Thu Jan 10, 2008 4:01 pm

Loss of Access

Post by Grimrod42 »

The Situation: Russian Army in Austria, Olmutz to be precise.
Austria Ally of Russia granted access, second turn of the game, in the latest turn Austria withdrew access.

What will happen to the Russian forces?
Do they have to leave, will they be repatriated or can they just stay where they are?

Thanks
NeverMan
Posts: 1712
Joined: Tue Feb 24, 2004 1:52 am

RE: Loss of Access

Post by NeverMan »

Someone correct me if I am wrong but they should get temporary access (3 months last time I checked) to get out of the country.
Grimrod42
Posts: 92
Joined: Thu Jan 10, 2008 4:01 pm

RE: Loss of Access

Post by Grimrod42 »

what happens if they don't leave?
Grimrod42
Posts: 92
Joined: Thu Jan 10, 2008 4:01 pm

RE: Loss of Access

Post by Grimrod42 »

we are playing version 1.02k
eske
Posts: 258
Joined: Wed Jan 02, 2008 12:26 pm

RE: Loss of Access

Post by eske »

Plz take a look at issue 181 in the bugtracking system, Mantis: http://eiamantis.babel.com.au/view.php?id=181
 
The essence is: 3 month temporary access only happens after the end of a war. When it runs out forces are repatriated to owners closest supply source (I think...?).
 
Voluntary access cannot be withdrawn in the sence forces in your territory is repatriated. Only way you can make him leave is by declaring war! (And then he actually has access until 3 month after it ends).
 
Without testing I expect it possible to withdraw voluntary access if none of his forces are in your territory.
 
In short: Only grant voluntary access to someone you trust!
 
But remember he can't DoW you with his forces in your (home?) territory...
 
Hope that helps
 
/eske
Alea iacta est
Dancing Bear
Posts: 1003
Joined: Wed Feb 20, 2008 11:16 pm

RE: Loss of Access

Post by Dancing Bear »

It is funny that this example should come up, as the same thing just happened in our game. I, as the Austrian player apparently revoked access to the Russian army that was coming in to aid in the war against France. In this case, the Russians were given temporary access. The odd thing was, that as the Austrian's, I did not revoke the access, and according to the Austrian diplomatic page, Russia still has access to Austria. In the Grimrod's game, was the access dilibrately withdrawn, or did this happen on its own?
 
I had suspected that the game sometimes muddles the names of some nations in the log, has anyone else noted this?
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delatbabel
Posts: 1252
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Location: Sydney, Australia
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RE: Loss of Access

Post by delatbabel »

Echoing what eske said, because I've hit it in at least one FtF game.  If you grant access to an ally, and you later break that alliance, that does not withdraw the access.  Furthermore, it is not legal in EiA (or EiANW) to ask an ally or ex-ally, to whom you have granted access and now has forces in your territory, to leave.  It's a common misconception amongst some EiA gamers that breaking an alliance automatically revokes access -- it does not.

So in response to Gimrod42: Those forces can just stay where they are -- once Austria has granted access and Russian forces have entered, that's it, they can stay as long as they like until there is a war between the two and that war ends.
--
Del
AresMars
Posts: 234
Joined: Thu Dec 13, 2007 8:30 pm

RE: Loss of Access

Post by AresMars »

FYI - Grimrod42 [Russia] and Dancing Bear [Austria]...You are both playing in the same game.....[FERDINAND]
 
LMAO,
 
AresMars [Spain]
 
 
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