I didn't capture the others big oil centers yet(Borneo, Java).
So, even if i capture them intact, do i have a chance to continue the war
after 42?

It is in CHS 155.
Moderators: wdolson, Don Bowen, mogami



tm.asp?m=1553919ORIGINAL: ctangus
I've noticed the same thing as aztez & Chez in my Japanese game. I coincidentally just finished some number crunching on it. (Yea - I admit - I'm a dork. [:D]) My figures might be slightly off if my data entry was poor, but I'm sure these numbers are close.
In CHS Japan starts with 12790 HI. If they capture the historical perimeter intact HI is 13068. In stock those numbers are 12120 & 13530.
If Japan changes nothing in its industry and just lets the R&D factories repair, it will require 12824 HI. Very close to those above figures - so far so good.
However in CHS, based on a completely intact historical perimeter (who's that lucky? not me), one will at most get 16970 resources. Factoring in manpower needs that's enough to support 13673 HI. Factoring in 4% "shrinkage" (see this thread: http://www.matrixgames.com/forums/tm.asp?m=1349415) those resources can at most support 12824 HI. Similar figures for stock are 15579 and 14634.
There's also a lot of tempting resource targets outside the historical perimeter in stock. There's relatively few in CHS. (Well, maybe the US West Coast... [:'(])
Oil is a completely different picture. An intact SRA in CHS will provide 17500 oil - theoretically that can support 17500 HI but more practically 16800. Stock figures are 16500 and 15840.
Finally - in CHS one starts with an 82 day reserve of resources and a 280 day reserve of oil. I thought oil reserves were about 6 months IRL.
Now I don't consider it game-breaking - viewed abstractly the Japanese should be operating on a shoestring and in most, if maybe not all, games struggling to keep their economy going. I perversely enjoy the challenge. But like Chez said, it should be the other way around and oil should be the limiting factor.
I worked out some alternate figures - I'll post them when I don't have a couple turns in the inbox...





I'm not as familiar with CHS, though I have played it. Results like this are most common when there is a large group of engineers defending the base and they get forced to retreat, thus they damage the resource and oil centers.ORIGINAL: rominet
I just took Palembang. I never see it in such a state.
I didn't capture the others big oil centers yet(Borneo, Java).
So, even if i capture them intact, do i have a chance to continue the war
after 42?
It is in CHS 155.

ORIGINAL: niceguy2005
I'm not as familiar with CHS, though I have played it. Results like this are most common when there is a large group of engineers defending the base and they get forced to retreat, thus they damage the resource and oil centers.
Places like Palmbang, Balikpapan, etc must be captured with care. They need to be bombed and bombarded so that engineers and in particular engineering vehicles are damaged. This greatly increases ones chance of taking resource centers intact.


ORIGINAL: niceguy2005
1. If you don't perform enough aerial bombardment you will get a lot of damaged resources
2. If you don't overwhelmingly take the base you will get a lot of damaged resources
3. There is a random factor involved.
I don't believe that engineers must be destroyed outright...unless its a bug. A disabled engineering squad is...well disabled. It is non-functional and doesn't contribute until repaired.

I'm pretty sure that Uamaga is just presenting some ideas how the routine could work in his opinion.ORIGINAL: rominet
You should have a look at the end of this post
tm.asp?m=1760822&mpage=2&key=
Uemaga gave us the rule.

Naturally. He's the #1 Allied fanboy. [:'(]ORIGINAL: rominet
ORIGINAL: niceguy2005
1. If you don't perform enough aerial bombardment you will get a lot of damaged resources
2. If you don't overwhelmingly take the base you will get a lot of damaged resources
3. There is a random factor involved.
I don't believe that engineers must be destroyed outright...unless its a bug. A disabled engineering squad is...well disabled. It is non-functional and doesn't contribute until repaired.
I think i was ok for the first 2 points, but for the third, God is probably an allied player[;)]

ORIGINAL: VSWG
I'm pretty sure that Uamaga is just presenting some ideas how the routine could work in his opinion.ORIGINAL: rominet
You should have a look at the end of this post
tm.asp?m=1760822&mpage=2&key=
Uemaga gave us the rule.
Just to perfectly clear: you're saying that you DID "decipher binary code", right?trying to decipher binary code is rather error prone adventure so no guarantees can be given.
