ORIGINAL: comrade
and Germany to Very Hard.
The problem with this solution is Germany will then simply be unable to afford to buy an army large enough to protect all its borders, let alone replace losses and spend money on tech. I realize this would be very challenging to try and play, but it has no basis in the reality that is WWII.
Germany (and all other countries) needs enough PP to at least accomplish what they did historically. Then balance everyone else against Germany based on what they accomplished.
The US should out-produce both Germany and Italy combined by about 50% after the initial conquests of France, Yugoslavia, Norway, etc. Some of this PP would of course then go into lend lease convoys to both Britain and Russia.
Russia should out-produce Germany by about 20%-30% after the initial conquests. Much of Russia’s production will end up being captured, so it needs a large enough production that it can sustain the hit and still be able rebuild its army several times by the end of 1942.
Great Britain should produce about 60%-70% of what Germany produces after the initial conquests.
These are rough estimations, but you get the picture, all production needs to be balanced against Germany’s capabilities, since Germany is the main antagonist of the game.
With the current income levels, Germany can barely afford an army large enough to take on Russia by June 41. It definitely cannot afford to build its historical Barbarossa force.
I’d say Germany should be building about 250 PP every turn by the time the 1940 conquests are done instead of the 180 or so it gets now. This should give Germany just enough PP to get a decent army built for Barbarossa, but not so much that they can massively overbuild.
You can easily up the costs of tech to offset the extra income, but I’d leave everything else the same.
Man, I’d really love a scenario editor for this game.
Jim