mapmaking in AT

Discuss and post your mods and scenarios here for others to download.

Moderator: Vic

Post Reply
srndac
Posts: 95
Joined: Thu Dec 13, 2007 3:03 pm

mapmaking in AT

Post by srndac »

Hello everybody!

Just a quick question:
Is there a way to add hexes on the left or upper side of the map in scenario editor?
(I found how to add on right and lower side, but that's not what I need ... [:@] )

And if not - does anybody know a spell for magically moving entire map a bit down and right? [8|]

Thanks in advance! [&o]
User avatar
Barthheart
Posts: 3080
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: mapmaking in AT

Post by Barthheart »

If you have ver. 1.16 or better then you can add hexes to all sides. Use the same buttons to add to the bottom or right. It will eventually ask you if you want the hexes added to the left or right OR to the top or bottom respectively.

Have fun.
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
srndac
Posts: 95
Joined: Thu Dec 13, 2007 3:03 pm

RE: mapmaking in AT

Post by srndac »


Thanks Bartheart! [:)]
rickier65
Posts: 14253
Joined: Thu Apr 20, 2000 8:00 am

RE: mapmaking in AT

Post by rickier65 »

ORIGINAL: Barthheart

If you have ver. 1.16 or better then you can add hexes to all sides. Use the same buttons to add to the bottom or right. It will eventually ask you if you want the hexes added to the left or right OR to the top or bottom respectively.

Have fun.

I didnt realize that! Seems like there's little things Vic adds that still surprise me!

Thanks Barthheart!

Rick
Maddoc06
Posts: 58
Joined: Sat Aug 09, 2008 7:33 am

RE: mapmaking in AT

Post by Maddoc06 »

Is it possible to make maps 300 x 300 in the scenario editor?

Is there something I can adjust to make is so.

It appears to be hard-coded at 200 x 200.

User avatar
Barthheart
Posts: 3080
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: mapmaking in AT

Post by Barthheart »

See my post above. You start by making a 200x200 map then add hexes to it as listed above.
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
User avatar
Vic
Posts: 9931
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: mapmaking in AT

Post by Vic »

Though do not expect to see the AI functioning at any other then geological speed with huge maps.
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
User avatar
Bombur
Posts: 3666
Joined: Fri Jul 02, 2004 4:50 am

RE: mapmaking in AT

Post by Bombur »

On the other hand, if I create a 360x180 world map, could I play PBEM only (I´m thinking about 3-5 sides)?
User avatar
Vic
Posts: 9931
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: mapmaking in AT

Post by Vic »

@bombur,
 
sure. Here the only drawback is that the savefiles will get pretty big. But nowadays most mail accounts can handle big attachments.
 
 
kind reg,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
Post Reply

Return to “Mods and Scenarios”