3.9.4Beta has been uploaded to the Members Club!

Harpoon 3 Advanced Naval Warfare is the result of decades of development and fan support, resulting in the most comprehensive, realistic, and accurate simulation of modern combined air and naval operations available to the gaming public. New features include, multiplayer support, third party databases, scenario editors, and OVER 300 pre-built scenarios!

Moderator: Harpoon 3

Post Reply
User avatar
Greg Wilcox
Posts: 334
Joined: Fri Apr 14, 2006 6:17 pm

3.9.4Beta has been uploaded to the Members Club!

Post by Greg Wilcox »

We have uploaded Harpoon 3 Advanced Naval Warfare 3.9.4 Beta to the Members Club for those Members who would like to help us with the testing of the new features and bug fixes for this patch release. Given the complexity of this game as well as the number of bug fixes we are asking for feedback not only for single player but multi-player feedback as well. We want to make sure that the bug fixes listed have worked as they should and that no new bugs have surfaced because of the changes.

Again this is an early public beta so those who want to help out with the testing may. You can access this public beta as a Private Download as long as you have registered your Harpoon 3 Advanced Naval Warfare serial number in our Members Club (Click on the MEMBERS link in the top nav bar).

Changes

• Gameplay changes
- Gun attack resolution now considers Capable Vs. Sea Skimmer flag as do launched weapons.
- A "Flagship" will now be selected by the best communication range among ships and facilities. Ships are absolutely preferred.
- Torpedoes can now be used in shallow water to match submarine capability.
- Unarmed units will now be attacked. This prevents craft that are not a threat in themselves but a threat overall from not being considered as legitimate targets by the game engine. An example would be recon planes or AWACS.

• UI Changes
- Mass delete of units and reference points. CTRL-Del will delete previously selected units. CTRL-R will delete previously selected reference points.
- Unassign key, 'u', will now unassign UnRep and ATA Refueling tasks.
- Landed planes will now be indicated as "UNABLE" if there is not sufficent runway capability available.
- Daylight condition now available in unit status and report windows.
- Timestamp added for after-action log events. Given in seconds after scenario start.

• Bug Fixes
- [GE] Ready times not propagated when place records split twice
- [MultiPlayer] Unable to pause game
- [Mission] Nav zones for patrol mission overridden on user edits
- [Mission] ViCond triggers in SP but not MP
- [UI] Crash in altitude/speed dialog with 4 altitude and 4 speed settings
- [GE] Torpedoes ignore cruise depth
- [Mission] Protect ViCond from older saves may not evaluate properly
- [Damage Model] Units indestructible before saving scenario
- [Mission] Hangars assigned to missions may not launch their planes
- [UI] Multiple Edit Aircraft Windows Opened
- [GE] Weapons could resolve attack without being at the aproximate altitude of the target
- [GE] Launch AC dialog would overcount available munitions
- [GE] Groups speed reducation (the second number in the X+X displayed) was based on user requested value and not actual speed
- [GE] Airgroups propulsion is not updated on altitude change
- [Mission] Ferry missions require more space than necessary at the destination
- [GE] Airgroup speed can not match member unit speeds when set by the user beyond craft capability
- [GE] Incorrect loadout selection when finding a best fit (because the current loadout is no longer available)
- [GE] Weapons allocated will sometimes not release against plane targets
- [GE] Ordering two tankers to refuel each other leads to a dead lock
- [GE] Loadouts edited in the database were not updated in the AC edit/launch dialog. Aircraft would appear to have a loadout but launch with minimal.
- [Mission] Air intercept missions are created in weapons tight status when using the air intercept dialog.
Greg Wilcox
Production Assistant
Image
Anonymous

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by Anonymous »

Hello Greg,

I have downloaded and installed the beta, but still see 3.9.3 in the status bar. A look in the game folder shows no new Harpoon 3 exe-file. Any clue?
rsharp@advancedgamin
Posts: 430
Joined: Mon Jun 19, 2006 7:39 am
Contact:

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by rsharp@advancedgamin »

Two changes that I left out of the above list are:

[UI] Changed the hotkey to toggle map window scale display from 'S' to 'Alt-S' (Russell)
[UI] Changed hotkey to toggle GIS graphics from 'M' to 'Alt-M' (Russell)

These two changes allow the user to access the menu items for Settings and Missions using the 'S' and 'M' keys respectively.
Russell
Advanced Gaming Systems
Home of Computer Harpoon
Anonymous

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by Anonymous »

Hello,

ok. This improvements sound good.

But what about my experience with the installer? I have no new exe (3.9.4). I have installed it several times but it looks like the ge has not been patched.

Regards,

Ralf
User avatar
Erik Rutins
Posts: 39665
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by Erik Rutins »

Ralf,

What was the name of the installer you downloaded and ran for 3.9.4?
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Erik Rutins
Posts: 39665
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by Erik Rutins »

Ok, found the problem. The first 3.9.4 beta was missing a file which in fact made it more like 3.9.3. An updated 3.9.4 beta will be posted shortly.
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Erik Rutins
Posts: 39665
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by Erik Rutins »

Ok everyone, a new 3.9.4 "beta2" is now available in the Members Club. If you already downloaded 3.9.4, please download the new one and install it on top of the old one in order to play the "real" 3.9.4.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
Anonymous

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by Anonymous »

Hi Erik,

thanks.

Regards,
Ralf
Anonymous

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by Anonymous »

Ok, I´ve tested 3.9.4. Beta now for several hours.

My impression is that two main problems have been resolved:

- unarmed hostile units are attacked now

- Missiles do launch when ordered to launch

These alone repair several broken scenarios. The issue "TLAM not launched by the AI on Transit Missions" is equally important for me and should be fixed, too. Then several more scens would work again as intended.

I´ll continue testing. So far it looks good.

Ralf
User avatar
RedMike
Posts: 289
Joined: Wed Mar 13, 2002 11:33 pm
Location: Alaska

RE: 3.9.4Beta has been uploaded to the Members Club!

Post by RedMike »

Hey, I don't know what the heck is going on with Matrix d/l's these days but it seems that ever since Matrix last upgraded their server or whatever I've had nothing but trouble trying to d/l patches and updates. I can't get the 3.9.4.4 (beta2) file to d/l. Appreciate a working link.

Regards,
RedMike
Hannibal ad portas
User avatar
hermanhum
Posts: 2209
Joined: Wed Sep 21, 2005 10:48 am
Contact:

Harpoon

Post by hermanhum »

Check your mail.  I just sent it to you.

Post Reply

Return to “Harpoon 3 - Advanced Naval Warfare”