RHS Lv7 map - Malaria free cities
Moderators: wdolson, Don Bowen, mogami
RHS Lv7 map - Malaria free cities
Couldn't find the answer in the froum and it's also not in the RHS manual.
I read in one thread that there is a limit of 6 hexes to be malaria free (by code). I also understand that Baguio, Clark and Manila a three of them. So where are the others?
Candidates are Singapore, Rangoon, Palembang, Batavia and Soerabaja. But thats 5 cities for only three slots left.
If I should guess I'd add Singapore, Soerabaja and probably Rangoon. In this order. But naturally I'd prefer a definite statement from someone who knows. [:)]
I read in one thread that there is a limit of 6 hexes to be malaria free (by code). I also understand that Baguio, Clark and Manila a three of them. So where are the others?
Candidates are Singapore, Rangoon, Palembang, Batavia and Soerabaja. But thats 5 cities for only three slots left.
If I should guess I'd add Singapore, Soerabaja and probably Rangoon. In this order. But naturally I'd prefer a definite statement from someone who knows. [:)]
If you gained knowledge through the forum, why not putting it into the AE wiki?
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
RE: RHS Lv7 map - Malaria free cities
Singapore, Rangoon, Soerabaja, Palembang, Manila, Clark are the ones I am certain of. I have never looked to see if Baguio is malaria free.
RE: RHS Lv7 map - Malaria free cities
ORIGINAL: 2ndACR
Singapore, Rangoon, Soerabaja, Palembang, Manila, Clark are the ones I am certain of. I have never looked to see if Baguio is malaria free.
I've seen posts by el cid stating that Baguio is Malaria free. Plus the 6 cities you mention would be one too much... [&:]
If you gained knowledge through the forum, why not putting it into the AE wiki?
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
RE: RHS Lv7 map - Malaria free cities
Well, I know in stock and also Empires Ablaze that those are all malaria free.........EA is derived from CHS and RHS.
- ChickenOfTheSea
- Posts: 579
- Joined: Sat Jun 07, 2008 7:38 pm
- Location: Virginia
RE: RHS Lv7 map - Malaria free cities
In RHS, Palembang is a malarial zone.
In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen
-
el cid again
- Posts: 16984
- Joined: Mon Oct 10, 2005 4:40 pm
RE: RHS Lv7 map - Malaria free cities
According to Andrew Brown there are four hard coded slots for malaria free cities. These are correctly identified above. RHS simply swapped Baguio City for Palembang as malaria free - which is not an entirely satisfactory solution. Thus you have three malaria free hexes adjacent to each other on Luzon - Manila, Angelus City/Clark and Baguio/Balinta Pass. This isn't right either - there IS malaria in Manila and Clark - just not very much - because they learned to control the standing water. Baguio is high altitude - so the problem does not exist there.
Note that "malaria" also includes dengue fever. You get one from one kind of mosuitos by day, the other by a different species by night. 100 per cent of troops on Bataan got both diseases. [Corregedor was different - and a problem: we cannot make it "malaria free" in the game]
Palembang is similar - it IS a malarial hex in fact - but they DID control the mosquitos and so it should be similar to Manila. So should Soerabaja and Batavia and several other hexes IMHO.
Ideally this should be soft coded. But IRL we don't get the ideal very often.
All the credit for my understanding this matter goes to Andrew Brown - who always freely advised me on the backside. All the blame for the compromises in RHS (and indirectly Empires Ablaze) belongs to me. Since Baguio is just about the ONLY truly malaria free hex in the malarial zone on the map - its omission was a problem for me. Baguio is also a vital resource hex, a potentially significant airfield hex, and the location of strategic Balinta Pass - so its omission by both stock and CHS was also a problem for me. It was the place Yamashita chose to defend - and it was a strategic defense success - where as Bataan was a terrible disaster. Merely providing Fort Drum with food would have kept Manila Bay closed to shipping LONGER than putting the entire army in the hex really did. RHS seeks to recreate the geographical facts of life - which include the significant malaria free areas on Luzon - and the mountainous bastion of Baguio - which should hold out for a very long time - or require vast forces and casualties to take fast. Riding to the city on a bus - witnessing ridgeline after ridgeline with swift rivers in the steep valleys between them - culminating in a gigantic ridge with the road reverse curved so it is exposed to direct fire for several miles - I came out looking down on the great valley of Baguio (and a sister city today). Rising beyond it are rice terraces - extending dozens of miles up the Ilagan Valley - and the richest mines in Asia (including gold and the largest copper mine in Asia before the century which just turned - when a giant opened on New Guinea). Players who are smart will not copy Mac - abandon Manila and Baguio and Clark and hole up on Bataan. It isn't the path to strategic success. Without this reform I regarded the game as grossly distorted and would not play it. I expect a game map to reflect the basic truths of geography.
Note there is also a technical trick in the Corregedor hex. Only one location slot is hard coded to resist giving up supplies to other units in the hex. It was used for a base force on Oahu in stock. I use the slot for Corregedor/Fort Drum and the other Manila Bay fortifications. This helps them not lose their devices as fast as in other mods - so they hold out better.
IMHO Olongapo City/Corregedor, Angelus City/Clark, Baguio City/Balinta Pass and Manila are 'the center four squares of the chessboard' of WITP. The strategic hexes to control or sieze to insure dominance of the vital center SLOCs of the map.
Note that "malaria" also includes dengue fever. You get one from one kind of mosuitos by day, the other by a different species by night. 100 per cent of troops on Bataan got both diseases. [Corregedor was different - and a problem: we cannot make it "malaria free" in the game]
Palembang is similar - it IS a malarial hex in fact - but they DID control the mosquitos and so it should be similar to Manila. So should Soerabaja and Batavia and several other hexes IMHO.
Ideally this should be soft coded. But IRL we don't get the ideal very often.
All the credit for my understanding this matter goes to Andrew Brown - who always freely advised me on the backside. All the blame for the compromises in RHS (and indirectly Empires Ablaze) belongs to me. Since Baguio is just about the ONLY truly malaria free hex in the malarial zone on the map - its omission was a problem for me. Baguio is also a vital resource hex, a potentially significant airfield hex, and the location of strategic Balinta Pass - so its omission by both stock and CHS was also a problem for me. It was the place Yamashita chose to defend - and it was a strategic defense success - where as Bataan was a terrible disaster. Merely providing Fort Drum with food would have kept Manila Bay closed to shipping LONGER than putting the entire army in the hex really did. RHS seeks to recreate the geographical facts of life - which include the significant malaria free areas on Luzon - and the mountainous bastion of Baguio - which should hold out for a very long time - or require vast forces and casualties to take fast. Riding to the city on a bus - witnessing ridgeline after ridgeline with swift rivers in the steep valleys between them - culminating in a gigantic ridge with the road reverse curved so it is exposed to direct fire for several miles - I came out looking down on the great valley of Baguio (and a sister city today). Rising beyond it are rice terraces - extending dozens of miles up the Ilagan Valley - and the richest mines in Asia (including gold and the largest copper mine in Asia before the century which just turned - when a giant opened on New Guinea). Players who are smart will not copy Mac - abandon Manila and Baguio and Clark and hole up on Bataan. It isn't the path to strategic success. Without this reform I regarded the game as grossly distorted and would not play it. I expect a game map to reflect the basic truths of geography.
Note there is also a technical trick in the Corregedor hex. Only one location slot is hard coded to resist giving up supplies to other units in the hex. It was used for a base force on Oahu in stock. I use the slot for Corregedor/Fort Drum and the other Manila Bay fortifications. This helps them not lose their devices as fast as in other mods - so they hold out better.
IMHO Olongapo City/Corregedor, Angelus City/Clark, Baguio City/Balinta Pass and Manila are 'the center four squares of the chessboard' of WITP. The strategic hexes to control or sieze to insure dominance of the vital center SLOCs of the map.
RE: RHS Lv7 map - Malaria free cities
We're almost to the end of September in RHS, and Manila is still holding out...
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: RHS Lv7 map - Malaria free cities
Reading you, it seems impossible to change the Malaria status of bases by the database editor because hard coded.
It is a pity. I would have been able to make Tulagi Malaria free as it seems to me that the japanese enginners were doing each day the round trip between Tulagi (to sleep) and Lunga (to work on the airfield), Lunga being a malaria zone but not Tulagi.
Perhaps is it one of the reason, it took so much time to built this airfield.
It is a pity. I would have been able to make Tulagi Malaria free as it seems to me that the japanese enginners were doing each day the round trip between Tulagi (to sleep) and Lunga (to work on the airfield), Lunga being a malaria zone but not Tulagi.
Perhaps is it one of the reason, it took so much time to built this airfield.

RE: RHS Lv7 map - Malaria free cities
ORIGINAL: el cid again
According to Andrew Brown there are four hard coded slots for malaria free cities. These are correctly identified above. RHS simply swapped Baguio City for Palembang as malaria free - which is not an entirely satisfactory solution. Thus you have three malaria free hexes adjacent to each other on Luzon - Manila, Angelus City/Clark and Baguio/Balinta Pass. This isn't right either - there IS malaria in Manila and Clark - just not very much - because they learned to control the standing water. Baguio is high altitude - so the problem does not exist there.
Note that "malaria" also includes dengue fever. You get one from one kind of mosuitos by day, the other by a different species by night. 100 per cent of troops on Bataan got both diseases. [Corregedor was different - and a problem: we cannot make it "malaria free" in the game]
Palembang is similar - it IS a malarial hex in fact - but they DID control the mosquitos and so it should be similar to Manila. So should Soerabaja and Batavia and several other hexes IMHO.
Ideally this should be soft coded. But IRL we don't get the ideal very often.
All the credit for my understanding this matter goes to Andrew Brown - who always freely advised me on the backside. All the blame for the compromises in RHS (and indirectly Empires Ablaze) belongs to me. Since Baguio is just about the ONLY truly malaria free hex in the malarial zone on the map - its omission was a problem for me. Baguio is also a vital resource hex, a potentially significant airfield hex, and the location of strategic Balinta Pass - so its omission by both stock and CHS was also a problem for me. It was the place Yamashita chose to defend - and it was a strategic defense success - where as Bataan was a terrible disaster. Merely providing Fort Drum with food would have kept Manila Bay closed to shipping LONGER than putting the entire army in the hex really did. RHS seeks to recreate the geographical facts of life - which include the significant malaria free areas on Luzon - and the mountainous bastion of Baguio - which should hold out for a very long time - or require vast forces and casualties to take fast. Riding to the city on a bus - witnessing ridgeline after ridgeline with swift rivers in the steep valleys between them - culminating in a gigantic ridge with the road reverse curved so it is exposed to direct fire for several miles - I came out looking down on the great valley of Baguio (and a sister city today). Rising beyond it are rice terraces - extending dozens of miles up the Ilagan Valley - and the richest mines in Asia (including gold and the largest copper mine in Asia before the century which just turned - when a giant opened on New Guinea). Players who are smart will not copy Mac - abandon Manila and Baguio and Clark and hole up on Bataan. It isn't the path to strategic success. Without this reform I regarded the game as grossly distorted and would not play it. I expect a game map to reflect the basic truths of geography.
Note there is also a technical trick in the Corregedor hex. Only one location slot is hard coded to resist giving up supplies to other units in the hex. It was used for a base force on Oahu in stock. I use the slot for Corregedor/Fort Drum and the other Manila Bay fortifications. This helps them not lose their devices as fast as in other mods - so they hold out better.
IMHO Olongapo City/Corregedor, Angelus City/Clark, Baguio City/Balinta Pass and Manila are 'the center four squares of the chessboard' of WITP. The strategic hexes to control or sieze to insure dominance of the vital center SLOCs of the map.
Now I'm a bit puzzled...
If Baguio was traded for Palembang and there are only 4 hardcoded slots available which one is the forth, you didn't mention that. I assume Singapore but could you please confirm?
Secondly if the Baguio/Palembang swap was the only change that was done, then how comes that there are so many more hexes Malaria free in stock? I haven't played that for a long time, but I'm pretty sure Rangoon, and Soerabaja and eventually even Batavia were Malaria free in stock, thus exceeding 4 slots... [&:]
If you gained knowledge through the forum, why not putting it into the AE wiki?
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
-
el cid again
- Posts: 16984
- Joined: Mon Oct 10, 2005 4:40 pm
RE: RHS Lv7 map - Malaria free cities
Correct - and it was correctly listed above as well. The four stock slots are Singapore, Manila, Palembang and Clark.
There are no more malaria free hexes IN THE MALARIA ZONE. Hexes in other zones are all Malaria free.
There are no more malaria free hexes IN THE MALARIA ZONE. Hexes in other zones are all Malaria free.
RE: RHS Lv7 map - Malaria free cities
I put the turns I've done so far in my current game into WitP tracker (strongly recomended).
It appears that Soerabaja and most likely Rangoon are also Malaria free. WitP tracker allows you to check fatigue and disruption over time (could do that manually also) and in Soerabaja it went down to almost zero. In Rangoon my data isn't reliable but I tend to say it's similar to Soerabaja.
If this isn't covered by the 4 hard coded slots then there must be another mechanism. Btw. el cid, in your earlier postings you mentioned 6 hard coded slots (used forum search) which would explain Rangoon and Soerabaja. Are you 100% positive on the 4 slots?
It appears that Soerabaja and most likely Rangoon are also Malaria free. WitP tracker allows you to check fatigue and disruption over time (could do that manually also) and in Soerabaja it went down to almost zero. In Rangoon my data isn't reliable but I tend to say it's similar to Soerabaja.
If this isn't covered by the 4 hard coded slots then there must be another mechanism. Btw. el cid, in your earlier postings you mentioned 6 hard coded slots (used forum search) which would explain Rangoon and Soerabaja. Are you 100% positive on the 4 slots?
If you gained knowledge through the forum, why not putting it into the AE wiki?
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki
- ChickenOfTheSea
- Posts: 579
- Joined: Sat Jun 07, 2008 7:38 pm
- Location: Virginia
RE: RHS Lv7 map - Malaria free cities
In my reply saying Palembang was malarial, I was implying that it was the only city on your list that was incorrect.
Rangoon and Soerabaja are temperate zone (as far as malaria goes). It would appear that El Cid took Palembang's slot and gave it to Baguio. El Cid likes Baguio. My father took a lot of pictures up there during his +1 year and it is a beautiful place.
Rangoon and Soerabaja are temperate zone (as far as malaria goes). It would appear that El Cid took Palembang's slot and gave it to Baguio. El Cid likes Baguio. My father took a lot of pictures up there during his +1 year and it is a beautiful place.
In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen
-
el cid again
- Posts: 16984
- Joined: Mon Oct 10, 2005 4:40 pm
RE: RHS Lv7 map - Malaria free cities
ORIGINAL: Mistmatz
I put the turns I've done so far in my current game into WitP tracker (strongly recomended).
It appears that Soerabaja and most likely Rangoon are also Malaria free. WitP tracker allows you to check fatigue and disruption over time (could do that manually also) and in Soerabaja it went down to almost zero. In Rangoon my data isn't reliable but I tend to say it's similar to Soerabaja.
If this isn't covered by the 4 hard coded slots then there must be another mechanism. Btw. el cid, in your earlier postings you mentioned 6 hard coded slots (used forum search) which would explain Rangoon and Soerabaja. Are you 100% positive on the 4 slots?
Chances are memory is dim and you are correct - if I posted six - it was probably six. I have Andrew's email somewhere in hard copy - but I think you are likely correct.
-
el cid again
- Posts: 16984
- Joined: Mon Oct 10, 2005 4:40 pm
RE: RHS Lv7 map - Malaria free cities
ORIGINAL: ChickenOfTheSea
In my reply saying Palembang was malarial, I was implying that it was the only city on your list that was incorrect.
Rangoon and Soerabaja are temperate zone (as far as malaria goes). It would appear that El Cid took Palembang's slot and gave it to Baguio. El Cid likes Baguio. My father took a lot of pictures up there during his +1 year and it is a beautiful place.
Baguio City was built by the Americans after takeover from Spain. It has a lovely little park called Benham Park after the man who designed New York's Central Park and also Seattle's Park system along Lake Washington. It is the summer capital of the Philippines - from the days the Americans could not stand the heat of Manila in summer - and the location of the Philippine Military Academy (that is, Fort John Hay) - also the site of a house where Yamashita surrendered (still US property - but you cannot enter UNLESS you arrange it in Manila with the US Embassy first) - and a museum. I found maps in that museum (not on display) which explain how the Japanese flanked the defenses of Linguyan Gulf in 1941 - made by the commander of Fort John Hay - who apparently monitored by recon parties before withdrawing up the Ilagan Valley.
Baguio City was a mining district - and Mountain Province to its North has the largest copper mine in Asia (until just now when a bigger one opened in New Guinea). It has gold mines. Several Spanish expeditions into the area searching for the gold - ever a Spanish interest - were wiped out to the last man by the fierce Ilicano and Igorot natives - armed with spears.

