Unhandled exception, always unreproducible

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Szilard
Posts: 386
Joined: Wed Jan 03, 2001 10:00 am

Unhandled exception, always unreproducible

Post by Szilard »

With a scenario I'm tinkering with, I always get the unhandled exception below at some point in the game. When I load the autosave, however, and redo the turn, the exception doesn't occur.

Any ideas??

I can send the scenario file & the autosave, though I'm not sure how much good the autosave will be, since it doesn't produce the error ...


System.IndexOutOfRangeException: Index was outside the bounds of the array.
at WindowsApplication1.AIClass.InitTPlanAPCost()
at WindowsApplication1.AIClass.InitAI()
at WindowsApplication1.GameLoopMainWindowClass.handleTimer()
at WindowsApplication1.ScreenClass.HandleTimer()
at WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


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Vic
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Joined: Mon May 17, 2004 2:17 pm
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RE: Unhandled exception, always unreproducible

Post by Vic »

You better email me the file. I'll have to check it out.
Send it to vic@Xs4all.nl
 
You work with v1.20b right?
 
kind regards,
Vic
 
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Szilard
Posts: 386
Joined: Wed Jan 03, 2001 10:00 am

RE: Unhandled exception, always unreproducible

Post by Szilard »

ORIGINAL: Vic

You better email me the file. I'll have to check it out.
Send it to vic@Xs4all.nl

You work with v1.20b right?

kind regards,
Vic

Thanks, Vic.

I've been using v1.20. I'll try with 1.20b and see whether that fixes it; if not, I'll send to you.

Szilard
Posts: 386
Joined: Wed Jan 03, 2001 10:00 am

RE: Unhandled exception, always unreproducible

Post by Szilard »

Vic - Happens under v.120b too. I've sent you the scenario and the autosave.

No urgency - loading up the autosave makes the error go away & I'm the only one fiddling with this. But thanks for any elp.
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