what is GOING ON??
what is GOING ON??
Is it just me or sherman 75mm are taking out my panthers at long range?
I am facing an american armored group with KG Peiper and at 400+ meters, my panthers are getting taken out by sherman 75s!
ALL WHILE my panthers shots are hitting the shermans with little effect.
like this: Panther fires, sherman 75 immobilized. Next 3-4 shots from panther have no effect.
Sherman takes out panther in 4 to 5 shots eventually.....
makes the game hard to play if it is kind of unrealistic
I am facing an american armored group with KG Peiper and at 400+ meters, my panthers are getting taken out by sherman 75s!
ALL WHILE my panthers shots are hitting the shermans with little effect.
like this: Panther fires, sherman 75 immobilized. Next 3-4 shots from panther have no effect.
Sherman takes out panther in 4 to 5 shots eventually.....
makes the game hard to play if it is kind of unrealistic
RE: what is GOING ON??
5-600 meters IS NOT long range. Longe range considered 1000+ ?
- e_barkmann
- Posts: 1292
- Joined: Tue Apr 18, 2000 8:00 am
- Location: Adelaide, Australia
RE: what is GOING ON??
'close combat'
bad blace for any tank to be. German zoo has pretty much lost distance advantages in these kinds of firefights.
cheers
bad blace for any tank to be. German zoo has pretty much lost distance advantages in these kinds of firefights.
cheers
RE: what is GOING ON??
i think 75mm/L40 can penetrate around 80mm of armor at 100m
If I remember, panther's front is 85 sloped at 55 degrees...turret is like 120mm rounded.
Unless the game models the shot-trap in early panther Gs, there is no way 75mm round from sherman can penetrate a panther frontally.
Another question, how does the reinforcement button work? can you only reinforce a battlegroup once (like in CC5) or can you do it multiple times. I noticed on the second day, several of my BGs had the "reinforcement" button available, but now it is the 3rd day, the button dissappeared.
If I remember, panther's front is 85 sloped at 55 degrees...turret is like 120mm rounded.
Unless the game models the shot-trap in early panther Gs, there is no way 75mm round from sherman can penetrate a panther frontally.
Another question, how does the reinforcement button work? can you only reinforce a battlegroup once (like in CC5) or can you do it multiple times. I noticed on the second day, several of my BGs had the "reinforcement" button available, but now it is the 3rd day, the button dissappeared.
RE: what is GOING ON??
Five or six hundred meters is long range for this game. The range effects of the real world should be scaled down for the close combat world. I will have to test out what sarge is saying. I have had some Shermans kill panthers at less than 100m. They were not front shots though.
- Peter Fisla
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- Location: Canada
RE: what is GOING ON??
Are the Shermans shooting with AP or APCR/HEAT, this is important. There is a very small chance that Sherman with 75mm gun can penetrate front plate of Panther...at 500m using regular AP...virtually zero.
RE: what is GOING ON??
Fire direction is important. While the frontal armor of the panther stands up well to the 75mm. With side armor of 40mm at 40 degrees from vertical (equivalent of 52mm) and rear armor of 40mm at 30 degrees from vertical (equivalent of 46mm), either of those would be well within the capabilities of the M3 75mm gun.
M3 75mm/L40 firing the M72 AP round (most prevalent) can penetrate 76mm @ 30 degrees from vertical (equivalent of 88mm) at around 500m
M3 75mm/L40 firing the M72 AP round (most prevalent) can penetrate 76mm @ 30 degrees from vertical (equivalent of 88mm) at around 500m
If it does not have a gun, it cannot be fun.
- Peter Fisla
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- Joined: Fri Oct 05, 2001 8:00 am
- Location: Canada
RE: what is GOING ON??
ORIGINAL: Neil N
Fire direction is important. While the frontal armor of the panther stands up well to the 75mm. With side armor of 40mm at 40 degrees from vertical (equivalent of 52mm) and rear armor of 40mm at 30 degrees from vertical (equivalent of 46mm), either of those would be well within the capabilities of the M3 75mm gun.
M3 75mm/L40 firing the M72 AP round (most prevalent) can penetrate 76mm @ 30 degrees from vertical (equivalent of 88mm) at around 500m
Hmmm...not according to my sources: Germany's Panther Tank - the quest for Combat Supremacy by Thomas Jentz
Page 127 lists data for Sherman 75 penetrations:
Sherman 75 M3 penetrates Panther:
(The penetration ranges were determined based on assumption that the panther stood at a side of angle 30 degrees to the incoming round)
Front Turret: 0m
Front Mantlet: 0m
Front Glacis: 0m
Front Nose: 0m
So from the front, pretty much point blank range only....
Side Turret: 1500m
Side Super: 400m
Side Hull: 2600m
Rear Turret: 1500m
Rear Hull: 1500m
This data unfortunately doesn't mention if it's AP/APCR/HEAT....but anyways does tells the story. Unless Sherman 75 has one in a million shot...there isn't much chance front penetration of a panther. I could be wrong but even numbers beyond 1000m for Sherman 75 doesn't make much sense since for the most part the Sherman 75 gun optics were designed engaging target up to 1000m (It could be 900m, I can't remember exactly). The side penetration from Sherman 75 is another story though...
If Sherman 75 would be able to do what you are saying, there would never have been any reason to have anything better than Sherman 75 in ETO...
RE: what is GOING ON??
(The penetration ranges were determined based on assumption that the panther stood at a side of angle 30 degrees to the incoming round)
That angle will increase both the front and side armour. It should not be used.
Here is a good site for gun and armour penetration.
http://www.freeweb.hu/gva/weapons/usa_guns5.html
The 75mm L31 at 457m can go through 60mm at 30 degrees which equals 69mm
The 75mm L40 at 457m can go through 76mm at 30 degrees which equals 88mm
The ranges at which engagements happen in CC minimize the differences between guns and armour thickness.
RE: what is GOING ON??
ORIGINAL: Peter Fisla
ORIGINAL: Neil N
Fire direction is important. While the frontal armor of the panther stands up well to the 75mm. With side armor of 40mm at 40 degrees from vertical (equivalent of 52mm) and rear armor of 40mm at 30 degrees from vertical (equivalent of 46mm), either of those would be well within the capabilities of the M3 75mm gun.
M3 75mm/L40 firing the M72 AP round (most prevalent) can penetrate 76mm @ 30 degrees from vertical (equivalent of 88mm) at around 500m
Hmmm...not according to my sources: Germany's Panther Tank - the quest for Combat Supremacy by Thomas Jentz
Page 127 lists data for Sherman 75 penetrations:
Sherman 75 M3 penetrates Panther:
(The penetration ranges were determined based on assumption that the panther stood at a side of angle 30 degrees to the incoming round)
Front Turret: 0m
Front Mantlet: 0m
Front Glacis: 0m
Front Nose: 0m
So from the front, pretty much point blank range only....
Side Turret: 1500m
Side Super: 400m
Side Hull: 2600m
Rear Turret: 1500m
Rear Hull: 1500m
This data unfortunately doesn't mention if it's AP/APCR/HEAT....but anyways does tells the story. Unless Sherman 75 has one in a million shot...there isn't much chance front penetration of a panther. I could be wrong but even numbers beyond 1000m for Sherman 75 doesn't make much sense since for the most part the Sherman 75 gun optics were designed engaging target up to 1000m (It could be 900m, I can't remember exactly). The side penetration from Sherman 75 is another story though...
If Sherman 75 would be able to do what you are saying, there would never have been any reason to have anything better than Sherman 75 in ETO...
Hmmm...I don't think you are reading my information correctly, beacuse the information that you listed seems to support exactly what I was saying...side and rear, you've got a shot....front, better to be lucky than good.
M3 75mm gun did not employ HEAT rounds. Two types or rounds were available during WWII...M72 AP and M61 APCBC (which had slightly lower penetration values)
If it does not have a gun, it cannot be fun.
RE: what is GOING ON??
well im now asking, does the game take elevation into consideration?
maybe the sherman was hitting my panther from a slight elevation advantage, which means the shell is hitting the thin top armor.
and shot trap?
what about my panther not able to kill the sherman in 4 shots?
I played another game where my Hetzer TD is taking out sherman 76mm at 300m+ in two shots.
maybe the sherman was hitting my panther from a slight elevation advantage, which means the shell is hitting the thin top armor.
and shot trap?
what about my panther not able to kill the sherman in 4 shots?
I played another game where my Hetzer TD is taking out sherman 76mm at 300m+ in two shots.
- Andrew Williams
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RE: what is GOING ON??
Sounds like a roll of the dice piece of luck
The Panther gun is more powerful than the Hetzers.
The game does take height into account and the upper hulls are thin.
The Panther gun is more powerful than the Hetzers.
The game does take height into account and the upper hulls are thin.


RE: what is GOING ON??
Observed the same curious thing, 75mm Sherms killing Panthers as if they were Lynxes - from front facing, that's just wrong.
How is the penetration/armor data modeled ingame ? Is it possible to fix it ?
How is the penetration/armor data modeled ingame ? Is it possible to fix it ?
PDF
- Andrew Williams
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- Contact:
- Marc von Martial
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- Location: Bonn, Germany
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RE: what is GOING ON??
When facing such "wrong" results always take into account that the engine takes height into account. Check if the Shermans are positioned on elevated ground. This was always something that people forgot also back with classic CC4.
RE: what is GOING ON??
Wow!
It didn't even knock the paint off em... [:D]
It didn't even knock the paint off em... [:D]
RE: what is GOING ON??
If a 75MM Sherman kept shooting at Panther eventually the armour would wear down is that right? Or would the Panther just sit there invulnerable forever?
RE: what is GOING ON??
Hi there
There is "bad data" (or what you whant to call it) in WaR that have caused this Sherman 75mm killing of Panthers in the front.
In the data weapon file the 75mm sherman gun has a penetrating of 141mm at 100 meters, and 123 mm at 300 meters, ofcose the Shermans 75mm gun dont have this awesome penetrating power in real life, but in WaR it has, thus can Sherman may kill the Panthers even in front.
The Panther hull has (correctly pointed out by Schrecky) 3 different thickness of armoure depending on what relative hight the duell take place from, the thickness set for Panther front hull in WaR is : 291mm, 184mm, 135mm, that means that a slight or rather mimimal (-) chance to penetrate the hull. The panthers turret is the weak point, its front armourer is: 122mm, 113mm, 110mm, the chance of hit the turret compared to the hull is 30% (29.68%) so, basically every 3 rd shot the Sherman has the a good chance to kill or damage the panther (in WaR). In reality that chance would be close to null.
So that was a long answer to the thread question "what is GOING ON??"
[font="times new roman"]Unfortunately, im sorry to say but, there is a whole lot of such data “errors” in the data files, but still WaR is extremely much better then CCMT data for example.. So, its an improvement in relative terms. [/font]
[font="times new roman"] [/font]
[font="times new roman"]Anyway thanx to the developing crew, cant wait to get the H2H connection to work, (thanx again Schreck for trying). Vehicles and maps look grate. [/font]
[font="times new roman"] [/font]
[font="times new roman"]Stalk[/font]
There is "bad data" (or what you whant to call it) in WaR that have caused this Sherman 75mm killing of Panthers in the front.
In the data weapon file the 75mm sherman gun has a penetrating of 141mm at 100 meters, and 123 mm at 300 meters, ofcose the Shermans 75mm gun dont have this awesome penetrating power in real life, but in WaR it has, thus can Sherman may kill the Panthers even in front.
The Panther hull has (correctly pointed out by Schrecky) 3 different thickness of armoure depending on what relative hight the duell take place from, the thickness set for Panther front hull in WaR is : 291mm, 184mm, 135mm, that means that a slight or rather mimimal (-) chance to penetrate the hull. The panthers turret is the weak point, its front armourer is: 122mm, 113mm, 110mm, the chance of hit the turret compared to the hull is 30% (29.68%) so, basically every 3 rd shot the Sherman has the a good chance to kill or damage the panther (in WaR). In reality that chance would be close to null.
So that was a long answer to the thread question "what is GOING ON??"
[font="times new roman"]Unfortunately, im sorry to say but, there is a whole lot of such data “errors” in the data files, but still WaR is extremely much better then CCMT data for example.. So, its an improvement in relative terms. [/font]
[font="times new roman"] [/font]
[font="times new roman"]Anyway thanx to the developing crew, cant wait to get the H2H connection to work, (thanx again Schreck for trying). Vehicles and maps look grate. [/font]
[font="times new roman"] [/font]
[font="times new roman"]Stalk[/font]
Close Combat Series, the independent Close Combat fan site.
http://www.closecombatseries.net/
http://www.closecombatseries.net/
RE: what is GOING ON??
Yes, not sure what went wrong with the calculators when armor and penetration was being calculated, but rest assured that tank armor values and weapon penetration values are being corrected for the next patch
If it does not have a gun, it cannot be fun.
- Peter Fisla
- Posts: 2578
- Joined: Fri Oct 05, 2001 8:00 am
- Location: Canada
RE: what is GOING ON??
ORIGINAL: Neil N
Yes, not sure what went wrong with the calculators when armor and penetration was being calculated, but rest assured that tank armor values and weapon penetration values are being corrected for the next patch
Well, that's a great news Neil...thanks for the update