Production/supply question

Gary Grigsby’s World at War is back with a whole new set of features. World at War: A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

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mtodd
Posts: 51
Joined: Mon Apr 17, 2006 7:18 am

Production/supply question

Post by mtodd »


2 questions about production/supply

1) Sometimes I have had negative values for resources or population because I have continued to use up my factory points.

What is the consequence of having negative resources or population for production?

2)What happens to the factory points if they are not used up?

Many thanks.
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GShock
Posts: 1204
Joined: Sun Dec 09, 2007 4:56 pm
Location: San Francisco, CA - USA

RE: Production/supply question

Post by GShock »

Simple: Without pop AND production points you can't produce anything.

I think i am so strict on my production that i never ever had a place with even a single production point unused so i can't answer the second question. The answer is probably in the manual. [:)]
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GKar
Posts: 617
Joined: Wed May 18, 2005 8:39 pm

RE: Production/supply question

Post by GKar »

ORIGINAL: mtodd

2)What happens to the factory points if they are not used up?
They go poof! [:'(]

Production points cannot be stored between rounds, but if unsure what to do, you can always buy supplies which you will need eventually.
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