The most hardcore wargamer thing youve done.
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- Fallschirmjager
- Posts: 3555
- Joined: Mon Mar 18, 2002 12:46 am
- Location: Chattanooga, Tennessee
The most hardcore wargamer thing youve done.
I was thinking about this earlier today.
I was gona post a poll but theirs far too many to list so Ill just ask.
If you make games and scenarios that doesnt count cause that would beat us all. Sorry.
What I think qualifies me is that I played the entire 1943-end of war campaign in 12' O clock high (excellent game btw)
If any of you have this game you can apprechiate this mammoth achivement.
I was gona post a poll but theirs far too many to list so Ill just ask.
If you make games and scenarios that doesnt count cause that would beat us all. Sorry.
What I think qualifies me is that I played the entire 1943-end of war campaign in 12' O clock high (excellent game btw)
If any of you have this game you can apprechiate this mammoth achivement.
Hmmm...
Does playing the full three weeks of "Breakout Normandy" (AH)
count for anything?
Never did manange to play the whole 'Red Barricades' campaign game...
(Anyone up for it?
)
Other than that, probably this last winter break when I was home for less than three weeks, and managed to paint 300 zulus and 30 british in 25mm from start to finish....
Does playing the full three weeks of "Breakout Normandy" (AH)
count for anything?
Never did manange to play the whole 'Red Barricades' campaign game...
Other than that, probably this last winter break when I was home for less than three weeks, and managed to paint 300 zulus and 30 british in 25mm from start to finish....
NaKATPase:
Colocalized with coracle in septate junctions.
"I'd love to step out, but I'd have to see the girl first." -- GM
"A lot of frogs are like that when they're young and repulsive." -- TS
Colocalized with coracle in septate junctions.
"I'd love to step out, but I'd have to see the girl first." -- GM
"A lot of frogs are like that when they're young and repulsive." -- TS
1984, Panama City Fla.
Game: Squad Leader (before ASL)
Scenario: None ( just live or die)
Map: all 20+ SL boards....(includes mail order boards)
OOB: Allied; Every British unit counter from SL through Anvil of Victory
OOB: German; Every unit counter from SL through Anvil of Victory
AAR: I died......................................
Of course I had about 300 tanks... 1200 Inf squads...150 Arty,
The German..( My best friend Don..) had a loot of Hvy's and lights..
I really hate him to this day....
On one point.. Don (till this day, will not let me use Allied rockets)
We play SPWAW once a week.. and he still wins.... Bastard
M4
Game: Squad Leader (before ASL)
Scenario: None ( just live or die)
Map: all 20+ SL boards....(includes mail order boards)
OOB: Allied; Every British unit counter from SL through Anvil of Victory
OOB: German; Every unit counter from SL through Anvil of Victory
AAR: I died......................................
Of course I had about 300 tanks... 1200 Inf squads...150 Arty,
The German..( My best friend Don..) had a loot of Hvy's and lights..
I really hate him to this day....
On one point.. Don (till this day, will not let me use Allied rockets)
We play SPWAW once a week.. and he still wins.... Bastard
M4

Im making war, not trouble~
I can win this one hands down guys. I once pretended to have the flu the day before our family was to travel to Florida for a 7 day beach vacation. I did it for love-of SPWAW. I played as much as 12 hours per day the whole time. When my wife called the night before she was due to come home I offered to pay for a couple extra days-she refused saying she missed me. Well, maybe she did, but I am a HARDCORE gamer at heart. Beat that if you can.
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
- Fallschirmjager
- Posts: 3555
- Joined: Mon Mar 18, 2002 12:46 am
- Location: Chattanooga, Tennessee
I used to work as a computer magazine editor and one of the things some of the staff at the magazine were expected to do was review new software we were sent. There were about 10 of us who did the majority of the reviews and of those two of us were avid wargamers, myself and another editor named Tim. This was back in the days when SSI was churning out 3 or 4 war games a month and we'd get free copies of all of them shipped to us UPS on a regular basis. Tim and I always argued over which of us would get to play the "best" games and do the review. Most of the time it came down to whoever got to work and opened up the boxes first. Since I worked mostly from home, and only came in once a week to drop off copy and pick up new assignments, Tim got to most of the games first and I was left with the "dregs". Then I got sneaky... I asked the owner of the newsstand in our lobby if he'd accept some packages for us and when he agreed I bribed our UPS driver $20 to leave anything from SSI with the newsvendor.
Tim never DID figure out how I always seemed to manage to get the SSI packages first after that.
Tim, if you're reading this, all's fair in love and war buddy!
Tim never DID figure out how I always seemed to manage to get the SSI packages first after that.
Tim, if you're reading this, all's fair in love and war buddy!
What, me worry?
Bernie, we must be about the only real hardcore gamers here. Maybe that's why Matix did not sale as many MC's as anticipated.
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
This is an interesting thread and has the potential for the hall of fame of threads IMHO. I always wondered how so many here can play so much. Any kind of other life at all, (a real job, family, etc.), cuts into our wargaming time. Could it be this board is populated by physically challenged trolls who are rarely let out of the attic? What else could it be? Parusski has provided one of the answers: The flu story. You gotta' love it. It is my contention that man was meant to live alone. (man in general, not you Parusski). The folks at Matrix have proved me right about that. Come on guys, come clean. Let's hear how you're doing it. 
Experience is the teacher that gives the test first and the lesson last.
John Galt
John Galt
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Les_the_Sarge_9_1
- Posts: 3943
- Joined: Fri Dec 29, 2000 10:00 am
I got married so I could have a son so I could eventually have a wargame opponent that would play or else.
Well thats partially true but I don't think you guys will buy it.
I joined the army cause I thought board games didnt simulate combat well enough (actually I am not entirely sure that that is false).
I own virtually every product with the ASL logo on it (well I missed last module put out by MMP, hey I am getting old here eh cut me some slack hehe).
Well thats partially true but I don't think you guys will buy it.
I joined the army cause I thought board games didnt simulate combat well enough (actually I am not entirely sure that that is false).
I own virtually every product with the ASL logo on it (well I missed last module put out by MMP, hey I am getting old here eh cut me some slack hehe).
I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.
Why should I be the only one bothered by it eh.
Les, we had similar plans. I had children for the same reason. I was so lucky. My first born son loved wargaming. He started with panzerblitz when he was 8(and always lost for some reason). We progressed to panzer leader, Squad Leader.....and now he is the master of board wargames. He is know 18 by the way. But his favorite game in the world is SPWAW.
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
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Les_the_Sarge_9_1
- Posts: 3943
- Joined: Fri Dec 29, 2000 10:00 am
I am taking a risky approach with my son. By not making a fuss I am hoping he will like them eventually rather than avoid them cause dad wants him to heheh.
But he is just 8 now so I have to wait a bit longer.
On the up side he loves to read and is a bright kid in school.
But he is just 8 now so I have to wait a bit longer.
On the up side he loves to read and is a bright kid in school.
I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.
Why should I be the only one bothered by it eh.
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Kanon Fodder
- Posts: 183
- Joined: Sat Sep 08, 2001 8:00 am
- Location: Portland, Orrygun
- Contact:
- Charles2222
- Posts: 3687
- Joined: Mon Mar 12, 2001 10:00 am
Did Someone Say BTR?
Ah Antonius, the I-never-get-to-finish-anything-because-new-patches-keep-coming-out blues. I'm in the same boat with SPWAW. About a week ago, I decided to give BTR a real go, but how far that will go I know not. I finally decided that nobody is ever going to fix the freeze-ray problem, nor cares to, so I'm playing in the realm of imagination. I figure if the Allied AI automatically knows where all my active airfields, even in Germany, are, then I can use the freeze-ray and not feel bad about it. The good thing is that I can't get it to work all the time, though I would prefer it never happen.
I think the campaign kings like ourselves, are the ones who suffer the most for products made which are patched into oblivion. I fear I'll never 'really' be campaigning in CL until a couple of years after it's released, and if that keeps being the case with practically every game I buy, I'll probably just quit playing games altogether. If I have to go 2 years (or more in BTR's case) before I can settle down and try to play the entire campaign (and I only settle down in BTR's case because I've accepted that they'll never fix the most childish bug - although it being a bug that cropped up as a result of a 'patch' does make it a little less annoying), it seems like such a waste of time to play it. Imagine if we watched movies in this manner, how it would ruin the experience. The only thing gained, perhaps, is that you learn the system really well, as opposed to letting it sit a couple of years and then pretending it's the perfect product and getting well involved.
As far as hardcore wargaming goes, I suppose the best effort went into WIR. I played that through the historic level, both sides, maybe 3 or 4 times total, and then I played it the next highest level maybe twice, and then the expert level maybe 4 or 5 times. In my really looney wargaming days, I even went so far as to install it at work and plat it often at lunch, then save it and bring the save home, and continue on, only to be followed by saving that and bringing the save to work (actually that got to be a hassle after a while and I stopped playing at work, but it was fun just to see that you could do it. I suppose what killed the practice was that if you forgot to bring the disk from work with the save on it, then you couldn't play where you left off at home, and using 30-45 minutes on something else at work wasn't too difficult). On the flip side, though a fairly similar campaign-style game, I've never finished Pacific War. I think either UV or WITP will get some VERY serious attention from me.
On a side, sort of, wimp out note, I have the RGW game now, and I'm doing the waiting game, that is, I'm waiting for it to get to a good state for play after patches. Unfortunately, in a sense, it's easy to stay away from it, because once I got it, I couldn't figure out how to move the units, and the act of moving, though I could discern it pretty easily through a little hit-and-miss, doesn't seem like it's worth it until it's patched better. I'm trembling slightly at the prospect of getting something of a hand on PacWar after sitting it down for like three years, but adapting to that is child's play compared to RGW.
On a little reminiscing here. I suppose my fervor for games in the old days had a lot to do with not having the internet. There was little or no threat of 'waiting on patches' whether the game was satisfactory or not, and so you could more easily abandon yourself into playing campaigns a billion times without thought of how the next fix would make you want to start all over again. It makes play difficult to relate to when others are on a different version than you, and even should you dare finish it, you ought to feel something like a dope, because there's a newer version out, a version which may show that your victory was possibly only achieved because something fairly drastic was omitted in the version you played. For example, and don't ask me why it's this way, if you told me you completed a SPWAW WWII campaign in version 1, it would be fairly meaningless to me, because then I would say "But have you beaten the latest version?" I always take it as a given that the latest version is always the best, but ironically enough, with this being an SPWAW thread, SPWAW is one of them that I consider an exception to that rule, that is, unless the upcoming latest version is better then 6.1 (which I think is the best). Oh, can't you see a viscious cyle here?!
I think the campaign kings like ourselves, are the ones who suffer the most for products made which are patched into oblivion. I fear I'll never 'really' be campaigning in CL until a couple of years after it's released, and if that keeps being the case with practically every game I buy, I'll probably just quit playing games altogether. If I have to go 2 years (or more in BTR's case) before I can settle down and try to play the entire campaign (and I only settle down in BTR's case because I've accepted that they'll never fix the most childish bug - although it being a bug that cropped up as a result of a 'patch' does make it a little less annoying), it seems like such a waste of time to play it. Imagine if we watched movies in this manner, how it would ruin the experience. The only thing gained, perhaps, is that you learn the system really well, as opposed to letting it sit a couple of years and then pretending it's the perfect product and getting well involved.
As far as hardcore wargaming goes, I suppose the best effort went into WIR. I played that through the historic level, both sides, maybe 3 or 4 times total, and then I played it the next highest level maybe twice, and then the expert level maybe 4 or 5 times. In my really looney wargaming days, I even went so far as to install it at work and plat it often at lunch, then save it and bring the save home, and continue on, only to be followed by saving that and bringing the save to work (actually that got to be a hassle after a while and I stopped playing at work, but it was fun just to see that you could do it. I suppose what killed the practice was that if you forgot to bring the disk from work with the save on it, then you couldn't play where you left off at home, and using 30-45 minutes on something else at work wasn't too difficult). On the flip side, though a fairly similar campaign-style game, I've never finished Pacific War. I think either UV or WITP will get some VERY serious attention from me.
On a side, sort of, wimp out note, I have the RGW game now, and I'm doing the waiting game, that is, I'm waiting for it to get to a good state for play after patches. Unfortunately, in a sense, it's easy to stay away from it, because once I got it, I couldn't figure out how to move the units, and the act of moving, though I could discern it pretty easily through a little hit-and-miss, doesn't seem like it's worth it until it's patched better. I'm trembling slightly at the prospect of getting something of a hand on PacWar after sitting it down for like three years, but adapting to that is child's play compared to RGW.
On a little reminiscing here. I suppose my fervor for games in the old days had a lot to do with not having the internet. There was little or no threat of 'waiting on patches' whether the game was satisfactory or not, and so you could more easily abandon yourself into playing campaigns a billion times without thought of how the next fix would make you want to start all over again. It makes play difficult to relate to when others are on a different version than you, and even should you dare finish it, you ought to feel something like a dope, because there's a newer version out, a version which may show that your victory was possibly only achieved because something fairly drastic was omitted in the version you played. For example, and don't ask me why it's this way, if you told me you completed a SPWAW WWII campaign in version 1, it would be fairly meaningless to me, because then I would say "But have you beaten the latest version?" I always take it as a given that the latest version is always the best, but ironically enough, with this being an SPWAW thread, SPWAW is one of them that I consider an exception to that rule, that is, unless the upcoming latest version is better then 6.1 (which I think is the best). Oh, can't you see a viscious cyle here?!
Les you are taking too great a risk. Now is the age and time to influence his little mind full of mush. Throw the dice and the boy.
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
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Antonius
- Posts: 190
- Joined: Tue Jun 06, 2000 8:00 am
- Location: Saint Arnoult en Yvelines FRANCE
- Contact:
Charles_22
Now that is what I call campaigning
You're right about patches and the net: I remember playing the long campaign in SP1 with every possible nation many times... probably because I didn't even know there were such things as patches. Nowadays I spend a lot of times hunting for patches, downloading them, upgrading, etc. As for SPWAW, I have been constantly keeping several versions in different folders so every new patch would not kill on-going PBEM games !
But without the web, I would never have been able to make plenty of new friends all around the world to play with. In my ASL days I was happy when I managed to play 2 games in any given month.
Now that is what I call campaigning
But without the web, I would never have been able to make plenty of new friends all around the world to play with. In my ASL days I was happy when I managed to play 2 games in any given month.
Wargamo, ergo sum
My son is two years old now. When he was one year old I used to put him by my side, in his chair, while I played SP, Panzer General II and some others. He used to sleep about an hour or so while everything exploded all around us in the monitor. Is that a good or a bad simptome? Can I keep my hope of having a future rival here or do you think he will dedicate to something such dissapointing as being a lawyer or so?
Lepoan hartu ´ta segi aurrera
Iñaki you should keep your son right beside you. If he were ever to become something as sinister as a lawyer it will not be due to this. Becoming a lawyer is caused by mental disorder. No joke, it's in all the medical journals.
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
He might still end up a lawyer, but he's going to have some awesome courtroom maneuvers! ("Baliff! Fetch me my flamethrower! We'll get the truth from this witness yet!")Originally posted by Iñaki
My son is two years old now. When he was one year old I used to put him by my side, in his chair, while I played SP, Panzer General II and some others. He used to sleep about an hour or so while everything exploded all around us in the monitor. Is that a good or a bad simptome? Can I keep my hope of having a future rival here or do you think he will dedicate to something such dissapointing as being a lawyer or so?
What, me worry?



