Got a good laff out of this one

Hired Guns: The Jagged Edge is a turn-based strategy that puts you command of a squad of specialists for hire in the genre’s biggest game-world yet: the African country Diamond Coast. Diamond Coast is a playground for the cruel and corrupt, each with their own agenda. Choose your friends wisely and buy an army of ruthless mercenaries to unleash mayhem on your foes. Choose “jobs” from different factions and complete them for cash to upgrade your weapons and hire more elite soldiers of fortune.
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Hard Sarge
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Got a good laff out of this one

Post by Hard Sarge »

am attacking the fort, split my guys up to use what my 2 squads have best

got a guy on the side to protect my sniper

but got lots of bad guys coming to towards me and most of my firepower is on the wrong side



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Hard Sarge
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RE: Got a good laff out of this one

Post by Hard Sarge »

kind of HARD to see it in the screen shot, but in the back is a bad guy lying on the ground

Dragon shot the Weak Sgt in the chest and the bullet kept on going and hit the guy in the back in the leg and knocked his feet out from under him !!!!

now if only I can get my M-79 with a clear shot
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Hard Sarge
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RE: Got a good laff out of this one

Post by Hard Sarge »

my blooper finally got into firing postion, and maybe just in time, he drops two, then the Sniper puts a HARD hit to the next guys leg, and gets a killing round in

already getting the next blooper round lined up

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Joram
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RE: Got a good laff out of this one

Post by Joram »

Nice, didn't know bullets could penetrate all the way through.  I've gotten a laugh out of some shotgun results.  Did I tell you about the time I hit a guy and literally launched him off the map.  The odd thing really was that it was the far end of the map!  Either that or he went into space!
 
 
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Hard Sarge
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RE: Got a good laff out of this one

Post by Hard Sarge »

yea, seen your report on that :)

I have seen bursts get 2 or 3 guys, I have thought I have seen double hits, but wasn't sure until this time (I have seen double damage reports, but was never sure it wasn't part of a burst mode)

got a nice kill zone going here, odd part is, wasn't set up to be one

took me too long to get my blooper rounds, so am saving the last one :)

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Hard Sarge
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RE: Got a good laff out of this one

Post by Hard Sarge »

ahhh, on the other side, 5 head shots, and 2 in the chest and the guy is down to bad, (Gunner turns and puts a rouind in his leg and puts down and Crit's him)

I hope I don't have to clear out the Fort ?

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SlickWilhelm
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RE: Got a good laff out of this one

Post by SlickWilhelm »

Wow, you've got Fisher running around at 85% weight! Isn't that affecting his breath/stamina?
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Hard Sarge
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RE: Got a good laff out of this one

Post by Hard Sarge »

Fire and Movement

Fisher is my Blooper man (of course that is silly if you ever carried one, they are very light, and the 40mm shells are light also, just bukly)

never really noticed him having any trouble with his air

really hit the Jack pot this time around, glad I kept checking for crates, found a 6 round 40mm pak, on a dead trooper, but the crate had another one inside, along with 2 fancy 40mm lanchers, plus lots and lots of 7.62 ammo, even got a Assult helmet

(hmmmm, old Duke Nukemism, look out if you find the secret room with all the goodies, something bad is right around the next corner)


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Hard Sarge
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RE: Got a good laff out of this one

Post by Hard Sarge »

here is part of the jack pot I landed at the Fort

I want to see that little thing in action, the bad part, is I don't want to be around when it has to be used

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milkweg
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RE: Got a good laff out of this one

Post by milkweg »

94% weight?! Erik said you should try to keep weight at 50% or lower or they will lose stamina too quickly. I try to keep my mercs together for concentrated fire power.
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RE: Got a good laff out of this one

Post by Joram »

... And that's why you lose them all to grenades. 
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milkweg
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RE: Got a good laff out of this one

Post by milkweg »

True, if the enemy didn't have uber grenade throwing abilities that wouldn't be such a problem. I added that mod to reduce the grenade tossing ability but they are still overpowering with grenades compared to my own abilities. Still, I've taken over every sector so far and have lost only one Merc. Took me three tries with the train station though. I could have done it the first time but near the ned had 2 dead mercs and a couple more heavily injured and those were unacceptable losses to me so tried it 2 more times before accepting loss of one merc. It was Dragon too who had pretty good shooting accuracy.
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RE: Got a good laff out of this one

Post by Hard Sarge »

well, wasn't expecting a Major battle for the crossroads below the airport, but I got one

kind of stuck between a rock and a HARD place if you know what I mean

and these guys got some good armor, some have taken 3-4 rounds dead on and almost no damage, the blooper on the flank is doing some damage, but very HARD to hit where it needs to hit



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Hard Sarge
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RE: Got a good laff out of this one

Post by Hard Sarge »

have you ever really needed a Grenade, and then when you get one, you don't have the range to throw it where it is most needed ?

some the slope of the hill can help

dropped 3 bad guys with this one

need to get to Dagger, he is a goner shortly

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RE: Got a good laff out of this one

Post by SeanD »

Wow - that is pwnag3.

Good work!
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