Question about Mods?

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Misconduct
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Question about Mods?

Post by Misconduct »

I am bran new so lets get that clear in the blue [:D] I want to thank all that invested time into helping new players I can see this community is excellent. However question I have is about the mods, I see very limited information on the mods, for example how to install and such and which is the best. Can someone better explain the mods for me? I see a few of the mods have new maps and I would guess re-worked database however I don't know which is the better mod or vice versa.

I have WiTP Stock, I do believe I have the latest version via Patch. I tried to install some skins for the planes, however there was no documents on this and so far I can't change how my planes look - I guess I need to dig deeper.

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thegreatwent
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RE: Question about Mods?

Post by thegreatwent »

At first I thought you might be asking about the Moderators of the forum[:D]. A good place to look for mods and other info is Spooky's site. http://mathubert.free.fr/

Good luck and have fun.
Big B
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RE: Question about Mods?

Post by Big B »

There are several mods out there,
Spooky's is a good place to start (as you saw above). There's CHS, RHS, Nikmod, (all in different flavors), my own also, and quite a few more.

I think the places to look are as folows (excepting Spooky's which is listed above)
Rougeusmc's http://witp.tylerroguedesigns.com/
Andrew Brown's http://www.bur.st/~akbrown/witp.html
RHS http://www.rhs.akdreemer.com/rhs_home.html
Alternate history site www.ahs.akdreemer.com

And a link on this Forum to all things WitP modded (art, etc) tm.asp?m=805143

Have fun exploring.

ORIGINAL: Misconduct

I am bran new so lets get that clear in the blue [:D] I want to thank all that invested time into helping new players I can see this community is excellent. However question I have is about the mods, I see very limited information on the mods, for example how to install and such and which is the best. Can someone better explain the mods for me? I see a few of the mods have new maps and I would guess re-worked database however I don't know which is the better mod or vice versa.

I have WiTP Stock, I do believe I have the latest version via Patch. I tried to install some skins for the planes, however there was no documents on this and so far I can't change how my planes look - I guess I need to dig deeper.

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stuman
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RE: Question about Mods?

Post by stuman »

Welcome to the game ! I am relatively new myself. I would like to suggest that while you learn about the mods that you go ahead and at least play through the tutorial. I have done that, and also started on the campaign scenario just to learn some of the rules. I might stop and load up one of the mods myself, but not for a little while longer. Anyway, have fun and do not hesitate to ask questions.
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n01487477
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RE: Question about Mods?

Post by n01487477 »

Each of the mods located at this page link
or the Must Read thread has its own page which all have fairly readable and understandable info on how to use different mods.

Each person has their preference (mine just happen to be BB & EA - I'd also like to look at RHS Lvl 7 Map cause it is sooo beautiful), but there are numerous threads on this very question - my suggestion is to read the AAR's and the scenario info contained on most of the web sites to determine what you want.
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RE: Question about Mods?

Post by Misconduct »

tanks n0148 you been quite helpful, I was asking not because I didn't search the forums, just wanted some veterans opinion of the different mods out there. I notice some aircraft for example have lack of ordnance or range, I am sure its been debated a few times for example the F4U corsair carried either 1x 1000lb bomb or 1x 150gal DT, in game its a fighter which it should be, however without a DT its pretty much useless and set for CAP only.
Same goes for P47-C and Hellcat.

I am curious if different load outs can be used? For example F4u-1D carried either 2x 1000LB Bombs or 2x 150Gal Drop tanks, is it possible for ground attack the game auto load the bombs, and sweep or cap load the fuel?

Would make sense but I tried searching forums few times on this topic and it came back nothing.

Do any of the mods out there address this or are they specifically about other aspects of the game?
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rtrapasso
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RE: Question about Mods?

Post by rtrapasso »

There seems to be some different loadouts depending on the mission - i.e. - torpedo bombers on "Naval Search" always carry bombs, not torpedoes. Bombers will carry different ordinance at extended ranges... fighters won't carry bombs when flying CAP or escorting. You can assign a mission type, and that's about it.

Otherwise, the player has NO control over this aspect of the game... you get what the game decides on, and not much you can do (aside from deciding on the mission type.)
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