Attrition

From the legendary team at 2 by 3 Games comes a new grand strategy masterpiece: Gary Grigsby’s War Between the States. Taking gamers back to the American Civil War, this innovative grand strategy game allows players to experience the trials and tribulations of the role of commander-in-chief for either side. Historically accurate, detailed and finely balanced for realistic gameplay, War Between the States is also easy to play and does not take months to finish.

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Lützow
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Joined: Tue Jul 22, 2008 6:09 pm
Location: Germany

Attrition

Post by Lützow »

I have 60something units gathered in Ft. Monroe, preparing for a major offensive on Richmond. Got an administrative leader in as well and built several depots. However, after finishing turn I'm going to lose 3-5 of them due to disbanding. Tried save/load several times but always get same result. Is this some kind of stacking penalty and if so, can it be avoided ?
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Doc o War
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RE: Attrition

Post by Doc o War »

Ft Monroe is a Swamp Region Lutzow. Just like in the real summer 1862 campaign on the Penninsula if you stay in Ft Monroe expect heavy attrition for being in a swamp hex.. The real Union Army was badly damaged by Malaria and other swamp fevers during that campaign- this game has a rules set about being in swamps regions and Union troops fare worse in swamps, Just like historically.
Tell me the story of the common foot soldier, and I will tell you the story of all wars.
... Heroditus.
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Lützow
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RE: Attrition

Post by Lützow »

Alright, seems inevitable then. However, is it even possible to launch a succesful land offensive from Ft. Monroe? I got beaten with like 65 units and 12 cruisers in my back, by attempting to invade New Kent.

To sum it up: what does it take to conquer Virginia. Invading Manassas from Washington with 85 units didn't work either. So is Virginia about decisive battles or rather attritional warfare?
rmday
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Joined: Wed Jul 09, 2008 1:20 pm

RE: Attrition

Post by rmday »

Hiya--


I have had success in a singular way...stiking two places at once. I have come out of Ft. Monroe and Washington at the same time. I have also come out of West Virginia and Washington at the same time. The latter is my personal favorite. Confederate reaction forces can beat you in one place but not always in two places at the same time. Using cavalry to tear up rail can halt reaction forces in certain places.
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Lützow
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Location: Germany

RE: Attrition

Post by Lützow »

Finally conquered Manassas by launching distraction attacks from Staunton and Ft. Monroe, while my main force invaded from Washington. Took me quite some save/loads to figure out the ideal setup though.

Aside from the fact that my geographical knowledge about the US considerably improved over the past 2 weeks, WbtS is a great albeit time consuming game. I use to play 1-2h for most turns till I'm satisfied with the results.
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Treefrog
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RE: Attrition

Post by Treefrog »

rmday,
I think that the CSA can repair the railroad good enough to get overland movement of "1" per region during his/her phase.
"L'audace, l'audace, toujours l'audace."
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