Delay slider in detailed combat

This sequel to the award-winning Crown of Glory takes Napoleonic Grand Strategy to a whole new level. This represents a complete overhaul of the original release, including countless improvements and innovations ranging from detailed Naval combat and brigade-level Land combat to an improved AI, unit upgrades, a more detailed Strategic Map and a new simplified Economy option. More historical AND more fun than the original!

Moderator: MOD_WestCiv

Post Reply
ptan54
Posts: 271
Joined: Sun Apr 24, 2005 5:22 pm

Delay slider in detailed combat

Post by ptan54 »

I only just realized this...but there seems to be no "delay" slider in detailed combat that was present in COG1. I often set delay to zero or a maximum of 2-3, because I have no patience seeing my guys walk around. That was a pretty nice feature in COG1 detailed combat that ought to be in COGEE, imho.
saintsup
Posts: 133
Joined: Mon Oct 27, 2003 3:31 pm
Location: La Celle Saint-Clouud

RE: Delay slider in detailed combat

Post by saintsup »

It's in the menu of the detail combat module. I use it each time.
 
Only pain is that when you save/reload, the delay is reset
Post Reply

Return to “Crown of Glory: Emperor's Edition”