battle ended because both sides were exhausted

Based on Atomic Games’ award-winning Close Combat series, Close Combat: The Longest Day brings together the classic top-down tactical gameplay from the original series and plenty of new features, expansions, and improvements! The Longest Day remake comes with a brand new Grand Campaign that covers all the airborne and beach landings, expanded map sizes, new hand-drawn historical maps, illumination during night battles and much more!
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mooxe
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battle ended because both sides were exhausted

Post by mooxe »

This happened to me and bjorn today. Morale is turned on. This didnt seem to be a morale failure because no ground was taken/given to any side. It was like the timer just ended. Cohesion and fatigue were normal, still green. Force morale in game was a bit less than 50% for each side.

Doesnt seem to be mentioned in the manual. Were using the unpatched version.

Also... Sword beach still has the infamous 16.5m high "tree" which you can put men in.
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Tejszd
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Joined: Sat Nov 17, 2007 4:32 pm

RE: battle ended because both sides were exhausted

Post by Tejszd »

I believe it is a morale failure but because both sides were so close in morale there is no award of ground/VL's to either side....
xe5
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Joined: Sun May 03, 2009 5:06 pm

aka Stalemate

Post by xe5 »

Mutually disinclined to prosecute the former and future hostilities.
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