Retreat When Routed

Based on Atomic Games’ award-winning Close Combat series, Close Combat: The Longest Day brings together the classic top-down tactical gameplay from the original series and plenty of new features, expansions, and improvements! The Longest Day remake comes with a brand new Grand Campaign that covers all the airborne and beach landings, expanded map sizes, new hand-drawn historical maps, illumination during night battles and much more!
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mooxe
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Retreat When Routed

Post by mooxe »

According to the campaign.txt file the default setting is 0, which means you will be routed, you cannot retreat.

# BGs retreat on rout (0 = disband on rout, 1 = retreat on rout)
0

Its listed as a new feature.... I thought it should be enabled.
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Andrew Williams
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RE: Retreat When Routed

Post by Andrew Williams »

I'm creating a new GC which includes enabled retreat and enabled reinforce.

These will be available shortly as downloadable plugins.
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Lawnchair Warrior
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RE: Retreat When Routed

Post by Lawnchair Warrior »

so we can flee like in cc3?
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RD Oddball
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RE: Retreat When Routed

Post by RD Oddball »

No.  All you can do is request a cease fire.  Your opponent decides whether to accept it or not.
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