Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post reports of your victories and defeats here to share them with other players.
GaryChildress
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Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

This is my first experience playing CC multiplayer. So I thought I'd record some of the experiences of a newbie to Close Combat multiplayer. Rob (a/k/a Panzerlehr62) is certainly welcome to post in this thread as well.

As my first multiplayer experience with CC, this will either be a very interesting campaign or a very short campaign when I get slaughtered. [:D]

We are playing Close Combat: The Longest Day Grand Campaign.
Time limit 30 minutes.

First battle was last night (Saturday). Allied paratroopers were dropped behind the beachhead of Normandy. The 919th Regiment of the 709th Infantry Division squared off against the 502nd Regiment of the 101st Airborne Division in the town of St. Germain-de-Varreville.

I started out pretty optimistic for this first encounter. The Allied starting position was in the SouthWest corner of the map giving the Germans a good chance to effectively contain the allied advance.

My biggest concern was that there were a series of 2 story buildings, outside my zone of defense, offering a good line of approach to the main town from the SouthWest corner. Sure enough Rob used this line of approach very effectively, laying a thick barage of smoke to cover his advance.

Things started out rather slow. I probably didn't see the first sign of the Americans until about 3-4 minutes into the game. The last 8 minutes OTOH were absolutely ferocious as Rob charged my positions with just about everthing he had. Fortunately the German line held aside from 2 teams which were completely destroyed. But the Americans were able to expand their territory enough so that the next battle on this map it will be much more difficult to contain the Americans.

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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

And here is the aftermath of the first battle.

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panzerlehr62
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by panzerlehr62 »

Thats one impressive after battle report. What software are you using?

Also Gary expect the beast computer to be activated by the next battle.. [:D]
FYI, Dell said like 10days, well the machine arrived in 2 days (I guess they aint making puters right now...lol). Also dells 630 is like a freaking monster in size, had I known or looked at the size specs more closely I wouldnt have ordered it because I just dont have the room. I was so use to my 2000 model sony I didnt realize they had grown in size that much over the past 9 years (puter-roids?)...[8D]

For anyone who knows, did the beta patch do away with the split staging points? Or was it just the luck of the draw that I only got one area that time to deploy from? [&:]

Gz...
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

Just using Alt + Print Screen and MS Paint. I have Paint Shop Pro but didn't really need to use it.

The only thing that saved my tail on this first encounter was definitely the poor staging area the Americans had. I've played this map before where the Americans started smack in the middle of town and the Germans start around the fringes. I couldn't have asked for a better setup. So this will probably be the last battle I win. [:D]
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by oldspec4 »

Thanks for the AAR guys.

BTW, I tried the Grand Campaign w/ beta patch as allies and had two staging points.
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Andrew Williams
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by Andrew Williams »

I just started a H2H campaign... US got half the town and top left VL... so it's still random.


Any issues with getting a connection?
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GaryChildress
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

ORIGINAL: Andrew Williams

Any issues with getting a connection?

No, things went without a hitch. Fortunately Rob knows what he's doing so he managed to get me connected no problems. [&o]

Most fun I've ever had playing Close Combat! [8D]
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

My glorious beginning didn't last very long. Next map I lost the whole map when my BG got routed. [:D]

The map was divided into thirds with the Germans having the East half and the Americans having the West half with the entire middle of the map being no man's land. Really there was no good place to set up a defensive line. Most of the buildings were penned in by other buildings limiting the range of fire. The better quality American teams were able to sneak up close and annihilate my relatively low quality Osttruppen teams.

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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

The battle was a massacre. Rob siezed the 4 story tower dominating the middle of the map early and managed to catch my troops in crossfires at every opportunity. In fact my only success was on the Eastern edge of the map where I managed to catch one of his teams in the open, wiping them out. Probably my only success for the whole battle. The rest of the time I was caught in horrible crossfires. Finally my troops had enough and were routed a few minutes before the clock ran out. Definitely a learning experience for me. I probably need to resist the temptation of spreading my troops out thin to defend large areas of the map and instead set up some concentrations with overlapping fields of fire.

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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

It was a three battle night for Rob and I. The second battle of the evening was for Brevands. Here I faired a little better. The entire battle hinged upon a single choak point, the bridge accross the river on the Western half of the map. I basically concentrated almost everything I had there. This time I had Fallschirmjagers to fight with, a bit better quality than the Osttruppen. As was to be expected Rob threw everything he had at the bridge. He set up a good fire base on the Northern bank of the river and managed to cause a lot of casualties on my side. The biggest problem for me was finding a good spot to cover the approaches of the bridge from. There is a slight hill on the southern bank of the river which meant I had to place my troops on the open road along my side of the river or else my troops couldn't fire on the bridge. Of course this resulted in pretty heavy casualties from his MGs on the other side firing across the river. Laying pinned on the ground my troops had a hard time seeing the Americans until they were right on top of them. Even crossing the bridge I could hardly see them some of the time. Fortunately for me my line held righ at the bank of the river. The next battle will be hell for that spot.

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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

And here is the end result.

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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

Our third and last battle was for Le Port Brehay. Not a single shot was fired the entire battle and the engagement ended when both of us got bored and called a Truce. Both of us were in defensive mode. I was too afraid to rush my tanks into the American anti-tank guns and Rob didn't want to rush my tanks with his infantry. But in the end Rob got what he wanted; a little extra breathing room. I was hoping to deal some good damage to his battle group this time around but didn't get the opportunity. We'll see what happens next battle on this map.

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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

Rob and I had our 5th battle tonight. Still working on the morning of June 6th. American paras versus German grenadiers at La Fiere Casueway.

Once again the battlefield map was divided into thirds with the Germans on the right side and the Americans on the left and a large swath of no-man's land in the middle. I loaded my battlegroup up with 2 Hotchkiss and 1 Renault tank hoping to sock it to the Americans this time.

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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

My plan was simple. I concentrated my forces in the southern corner of the map for a dash across to the southwest corner, hoping to work my way from there up the rest of the western half of the map. I chose not to attack in the north because I figured Rob would have ATGs covering most of the large field up there. His deployment zone left him with a perfect line along the hedges to deploy ATGs to cover the whole field. So I decided to attack in the south where his deployment zone prevented a good field of fire for ATGs.

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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

2 burning tanks later my plan was completely thwarted. Visibility was absolutely terrible. My teams would be right on top of the Americans before they even saw them. This prevented my tanks form lending fire support to my advancing infantry. I moved my tanks up behind my decimated infantry only to be hit by bazookas. Battle is effectively over with 5 minutes left. At that point Rob started to advance his infantry forward once my tanks were destroyed, regaining the small amount of territory my troops had taken.

Lessons learned: night time is not the ideal time for Panzer warfare. [:(]

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Andrew Williams
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by Andrew Williams »

You shouldn't be getting these maps divided into 3rds.

Have either of you edited any files?

Do you both have the same version running?

Have you changed versions mid GC?
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by GaryChildress »

Hi Andrew, haven't edited a thing. Just playing stock GC (patched up to Beta). My version says "Version: 5.50.01b"

One thing I have done was open up the GC Rob and I were playing in singleplayer after our battles to take some screen shots for the AAR. Do you think that would have an effect on the deployments? [&:]
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by panzerlehr62 »

Its the patch Andrew...

This is a pure beta 1 game from the get go at 100% realism.

Gz...
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by panzerlehr62 »

FYI Gary,

AB BGs only have 1 atg. There should be some concern, but dont fear them. I dont intend to throw them away either (ie, putting them in the open for mortars to kill) since I have so few in AB's and they are my only means to strike a building say at long range to help support a inf attack on it! Thats not to say you wont find one the hard way with a tank, but the odds will be small of that happening vs my AB units.

GZ...
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RE: Panzerlehr62 (Allies) vs. Gary Childress (Axis)

Post by Andrew Williams »

One thing I have done was open up the GC Rob and I were playing in singleplayer after our battles to take some screen shots for the AAR. Do you think that would have an effect on the deployments?

that should be fine
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