Home Before Leaves Fall

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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el cid
Posts: 186
Joined: Sat Jan 28, 2006 4:03 am

Home Before Leaves Fall

Post by el cid »

I am playing this scenario and I have noted the following.

During the movilization period, where units start appearing, and most are in Reorg) as the Entente you have some movable units that you can move to where the German units are supposed to appear.

I have read the briefing and attached document and have found nothing sort of a house rule to prevent this. Yet such a house rule would seem logical, as now my adversary is lacking many units with almost no cost on my part. i have had no luck contacting the scenario designer.

Any thoughts?
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L`zard
Posts: 362
Joined: Fri Jun 03, 2005 6:12 am
Location: Oregon, USA

RE: Home Before Leaves Fall

Post by L`zard »

I strongly suspect that this is a case of 'deployment hexes' not being the exact site to expect the redeployed/deployed units/formations to show up on,(Not the only scenario where this occurs)...

An 'interesting' scenario.......most of the action occurs later on, eh?

Your playing this 'pbem', yes no?

It IS after all, a pbem ONLY sce. IIRC, eh?
"I have the brain of a genius, and the heart of a little child! I keep them in a jar under my bed."

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el cid
Posts: 186
Joined: Sat Jan 28, 2006 4:03 am

RE: Home Before Leaves Fall

Post by el cid »

L´zard, I am playing this PBEM, although is possible to play vs the PO.

The units appear on certain hexes on the map during the first 15 turns. They appear in Reorg and cannot move. Only a few units can move, and if you occupy the enemy hexes where the units are supposed to deploy, then the enemy does not get those units (at least untill he reocupies those hexes.

In my opinion there must be a house rule to prevent this (or a exclusion zone between both armies). I started to play without knowing where the Germans were deploying (it was my first time playing the scenario, and I wanted to keep it as a surprise).

When by turn 16 the number of moves by my oponent was rather small, while most of my forces where begining to get movilized (coming out of re-org), I suspected something was wrong. So I started to play hotseat to see why I wasn´t seen much movement. And I found out that I had ocupied part or where my oponent forces were supposed to appear.

Now on turn 16 I have advantage in numbers, which was not supposed to be so.[:(]
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