Nashorn factories upgrade to Jagdtiger/panther?

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davewolf
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Nashorn factories upgrade to Jagdtiger/panther?

Post by davewolf »

Maybe this have been discussed before...
I realized that the Nashorn factories will be upgraded to Jagdtiger (standard campaign) or Jagdpanther (Possum WIR). But their type is different from the Nashorn (med/heavy TD instead of light TD).
So at some point there's no light TD that can be built. (In Possum's WIR it's the Marder II, because it has no further upgrade path. But it cannot be a serious alternative!?)
Of course in the standard campaign it's very late (Jagdtiger) and doesn't really matter but in Possum's WIR it's 01/44 and this is what I refer to.
In that case you'd end up with a lot of lt. TD bn.s which cannot be made up. Or am I wrong and the bn type will be changed to med TD? Or is there any other solution?

Dave

P.S. Perhaps I'm more some kind of quartermaster. Always concerned about my equipment... :)
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RickyB
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Post by RickyB »

AFAIK, the AI will change unit types if it is way short of one type of equipment to take advantage of another type. A person cannot do this for sure. So you would have to be on computer controlled upgrades for this to have a chance of happening. I mainly think this because the Soviet tank corps definitely switch, but maybe for another reason.
Rick Bancroft
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Die Kriegerin
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Post by Die Kriegerin »

Couldn't we add the feature back, that allows us to switch armor regardless of type, as in the old Second Front game?

Jon
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Mikser
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Post by Mikser »

The whole concept of TDs of different classes is very artificial and irritating... Words cannot describe how irritating it is when one has a good supply of Hetzers/Jagdpanzer IV's and the accursed units will only accept Marders and Nashorns...
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davewolf
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Post by davewolf »

Originally posted by Mikser
Words cannot describe how irritating it is when one has a good supply of Hetzers/Jagdpanzer IV's and the accursed units will only accept Marders and Nashorns...
Indeed!
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

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screamer
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Post by screamer »

why not make no distinction in tank/armoured units so if german industry is ucsessfull the can equip most of the fron with tigers instead of just afew BN's cus in one game i have 1200tigers inpool and 3units equipped with tigers in the field. and make no distinction between light and med/hvy TD's ........i know its ahistorical but its in my eyes the only weight to bring those masses of hetzers to the front.
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Possum
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Post by Possum »

Will be fixed in possum v5
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davewolf
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Post by davewolf »

Originally posted by screamer
why not make no distinction in tank/armoured units so if german industry is ucsessfull the can equip most of the fron with tigers instead of just afew BN's cus in one game i have 1200tigers inpool and 3units equipped with tigers in the field. and make no distinction between light and med/hvy TD's ........i know its ahistorical but its in my eyes the only weight to bring those masses of hetzers to the front.
Screamer
If german production would be drastically reduced in order to keep it more historical, it would make sense to cut all restrictions. But as long as the german player can produce at least as many as tanks as the soviet player it would favour the axis again regarding the Panther and Tiger attributes.
Anyway at least the difference between light and medium TD could be deleted.
I don't know, Possum, if you're going to delete only this restriction or all?

Dave
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

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Ed Cogburn
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Post by Ed Cogburn »

Originally posted by davewolf

Anyway at least the difference between light and medium TD could be deleted.
I don't know, Possum, if you're going to delete only this restriction or all?

After a discussion, there seems to be an agreement among the beta testers that the Hetzer is classified incorrectly. It should be a light TD which was built in great numbers in '44 and '45. It should be the replacement for all the lesser light TDs, so that would solve the most serious problem of not having a replacement for light TDs late in the game.

In principle Arnaud alse agreed the classification system is more trouble than its worth, but he didn't say what he might be willing to do about that.
Possum
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Post by Possum »

Hello All
To be more specific, in my custom OBWIR v5
The Nashorn is now a unique vehicle, and cannot be manually upgraded to anything, nor can it be selected for upgrading to.
the computer will however, automatically upgrade Nashorns to JPz-IV/70's, as they become avaliable.
The Hetzer has been moved up one slot to the old Nashorn slot,
so now the computer will let you swap Marders for Hetzers, as in now recognizes it as a Lt TD. (as a footnote, I've made all the marders upgrade to the Hetzer anyway.)
The JPz-IV/48 has been added to the old Hetzer slot, so it functions as a medium TD.
The PzJg-1b is now PzJg-47mm, and is a unique vehicle, that the computer will eventually upgrade to Marder II's.
The PzJg-76mm has been added into the old PzJg-1b slot, to give the Germans another early PzJg unit, that acts as a light TD.
With respect to the Nashorn, I had a devil of a time, deciding what it should upgrade to.
Historically, units equipped with the Nashorn, were re-equipped with the Jagdpanther, But the factory producing the Nashorn, converted over to JPz-IV/70's. I decided on the JPz-IV/70 as the upgrade, as the player can always then manually convert to the Jagdpanther if desired; and I felt that otherwize there would be insufficent JPz-IV/70 factories, and too many Jagdpanther factories.
"We're having a war, and we want you to come!"
So the pig began to whistle and to pound on a drum.
"We'll give you a gun, and we'll give you a hat!"
And the pig began to whistle when they told the piggies that.
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